Network/NetGame/event.h

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00001 /*
00002 **  ClanLib SDK
00003 **  Copyright (c) 1997-2011 The ClanLib Team
00004 **
00005 **  This software is provided 'as-is', without any express or implied
00006 **  warranty.  In no event will the authors be held liable for any damages
00007 **  arising from the use of this software.
00008 **
00009 **  Permission is granted to anyone to use this software for any purpose,
00010 **  including commercial applications, and to alter it and redistribute it
00011 **  freely, subject to the following restrictions:
00012 **
00013 **  1. The origin of this software must not be misrepresented; you must not
00014 **     claim that you wrote the original software. If you use this software
00015 **     in a product, an acknowledgment in the product documentation would be
00016 **     appreciated but is not required.
00017 **  2. Altered source versions must be plainly marked as such, and must not be
00018 **     misrepresented as being the original software.
00019 **  3. This notice may not be removed or altered from any source distribution.
00020 **
00021 **  Note: Some of the libraries ClanLib may link to may have additional
00022 **  requirements or restrictions.
00023 **
00024 **  File Author(s):
00025 **
00026 **    Magnus Norddahl
00027 */
00028 
00031 
00032 #pragma once
00033 
00034 #include "../api_network.h"
00035 #include "event_value.h"
00036 
00040 class CL_API_NETWORK CL_NetGameEvent
00041 {
00042 public:
00043 
00047         CL_NetGameEvent(const CL_String &name);
00048 
00053         CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1);
00054 
00060         CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2);
00061 
00068         CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3);
00069 
00077         CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3, const CL_NetGameEventValue &arg4);
00078 
00087         CL_NetGameEvent(const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3, const CL_NetGameEventValue &arg4, const CL_NetGameEventValue &arg5);
00088 
00092         CL_String get_name() const { return name; };
00093 
00094         unsigned int get_argument_count() const;
00095 
00101         CL_NetGameEventValue get_argument(unsigned int index) const;
00102 
00106         void add_argument(const CL_NetGameEventValue &value);
00107 
00111         CL_String to_string() const;
00112 
00113 private:
00114 
00120         CL_String to_string(const CL_NetGameEventValue &v) const;
00121 
00122         CL_String name;
00123         std::vector<CL_NetGameEventValue> arguments;
00124 };
00125 
00127