CL_GL1Functions Class Reference
[clanGL1 System]

CL_GL1Functions. More...

#include <opengl1_wrap.h>

List of all members.

Public Attributes

Functions

ptr_glAccum accum
 glAccum binding
ptr_glAlphaFunc alphaFunc
 glAplhaFunc binding
ptr_glAreTexturesResident areTexturesResident
 glAreTexturesResident binding
ptr_glArrayElement arrayElement
 glArrayElement binding
ptr_glBegin begin
 glBegin binding
ptr_glBindTexture bindTexture
 glBindTexture binding
ptr_glBitmap bitmap
 glBitmap binding
ptr_glBlendFunc blendFunc
 glBlendFunc binding
ptr_glCallList callList
 glCallList binding
ptr_glCallLists callLists
 glCallLists binding
ptr_glClear clear
 glClear binding
ptr_glClearAccum clearAccum
 glClearAccum binding
ptr_glClearColor clearColor
 glClearColor binding
ptr_glClearDepth clearDepth
 glClearDepth binding
ptr_glClearIndex clearIndex
 glClearIndex binding
ptr_glClearStencil clearStencil
 glClearStencil binding
ptr_glClipPlane clipPlane
 glClipPlane binding
ptr_glColor3b color3b
 glColor3b binding
ptr_glColor3bv color3bv
 glColor3bv binding
ptr_glColor3d color3d
 glColor3d binding
ptr_glColor3dv color3dv
 glColor3dv binding
ptr_glColor3f color3f
 glColor3f binding
ptr_glColor3fv color3fv
 glColor3fv binding
ptr_glColor3i color3i
 glColor3i binding
ptr_glColor3iv color3iv
 glColor3iv binding
ptr_glColor3s color3s
 glColor3s binding
ptr_glColor3sv color3sv
 glColor3sv binding
ptr_glColor3ub color3ub
 glColor3ub binding
ptr_glColor3ubv color3ubv
 glColor3ubv binding
ptr_glColor3ui color3ui
 glColor3ui binding
ptr_glColor3uiv color3uiv
 glColor3uiv binding
ptr_glColor3us color3us
 glColor3us binding
ptr_glColor3usv color3usv
 glColor3usv binding
ptr_glColor4b color4b
 glColor4b binding
ptr_glColor4bv color4bv
 glColor4bv binding
ptr_glColor4d color4d
 glColor4d binding
ptr_glColor4dv color4dv
 glColor4dv binding
ptr_glColor4f color4f
 glColor4f binding
ptr_glColor4fv color4fv
 glColor4fv binding
ptr_glColor4i color4i
 glColor4i binding
ptr_glColor4iv color4iv
 glColor4iv binding
ptr_glColor4s color4s
 glColor4s binding
ptr_glColor4sv color4sv
 glColor4sv binding
ptr_glColor4ub color4ub
 glColor4ub binding
ptr_glColor4ubv color4ubv
 glColor4ubv binding
ptr_glColor4ui color4ui
 glColor4ui binding
ptr_glColor4uiv color4uiv
 glColor4uiv binding
ptr_glColor4us color4us
 glColor4us binding
ptr_glColor4usv color4usv
 glColor4usv binding
ptr_glColorMask colorMask
 glColorMask binding
ptr_glColorMaterial colorMaterial
 glColorMaterial binding
ptr_glColorPointer colorPointer
 glColorPointer binding
ptr_glCopyPixels copyPixels
 glCopyPixels binding
ptr_glCopyTexImage1D copyTexImage1D
 glCopyTexImage1D binding
ptr_glCopyTexImage2D copyTexImage2D
 glCopyTexImage2D binding
ptr_glCopyTexSubImage1D copyTexSubImage1D
 glCopyTexSubImage1D binding
ptr_glCopyTexSubImage2D copyTexSubImage2D
 glCopyTexSubImage2D binding
ptr_glCullFace cullFace
 glCullFace binding
ptr_glDeleteLists deleteLists
 glDeleteLists binding
ptr_glDeleteTextures deleteTextures
 glDeleteTextures binding
ptr_glDepthFunc depthFunc
 glDepthFunc binding
ptr_glDepthMask depthMask
 glDepthMask binding
ptr_glDepthRange depthRange
 glDepthRange binding
ptr_glDisable disable
 glDisable binding
ptr_glDisableClientState disableClientState
 glDisableClientState binding
ptr_glDrawArrays drawArrays
 glDrawArrays binding
ptr_glDrawBuffer drawBuffer
 glDrawBuffer binding
ptr_glDrawElements drawElements
 glDrawElements binding
ptr_glDrawPixels drawPixels
 glDrawPixels binding
ptr_glEdgeFlag edgeFlag
 glEdgeFlag binding
ptr_glEdgeFlagPointer edgeFlagPointer
 glEdgeFlagPointer binding
ptr_glEdgeFlagv edgeFlagv
 glEdgeFlagv binding
ptr_glEnable enable
 glEnable binding
ptr_glEnableClientState enableClientState
 glEnableClientState binding
ptr_glEnd end
 glEnd binding
ptr_glEndList endList
 glEndList binding
ptr_glEvalCoord1d evalCoord1d
 glEvalCoord1d binding
ptr_glEvalCoord1dv evalCoord1dv
 glEvalCoord1dv binding
ptr_glEvalCoord1f evalCoord1f
 glEvalCoord1f binding
ptr_glEvalCoord1fv evalCoord1fv
 glEvalCoord1fv binding
ptr_glEvalCoord2d evalCoord2d
 glEvalCoord2d binding
ptr_glEvalCoord2dv evalCoord2dv
 glEvalCoord2dv binding
ptr_glEvalCoord2f evalCoord2f
 glEvalCoord2f binding
ptr_glEvalCoord2fv evalCoord2fv
 glEvalCoord2fv binding
ptr_glEvalMesh1 evalMesh1
 glEvalMesh1 binding
ptr_glEvalMesh2 evalMesh2
 glEvalMesh2 binding
ptr_glEvalPoint1 evalPoint1
 glEvalPoint1 binding
ptr_glEvalPoint2 evalPoint2
 glEvalPoint2 binding
ptr_glFeedbackBuffer feedbackBuffer
 glFeedbackBuffer binding
ptr_glFinish finish
 glFinish binding
ptr_glFlush flush
 glFlush binding
ptr_glFogf fogf
 glFogf binding
ptr_glFogfv fogfv
 glFogfv binding
ptr_glFogi fogi
 glFogi binding
ptr_glFogiv fogiv
 glFogiv binding
ptr_glFrontFace frontFace
 glFrontFace binding
ptr_glFrustum frustum
 glFrustum binding
ptr_glGenLists genLists
 glGenLists binding
ptr_glGenTextures genTextures
 glGenTextures binding
ptr_glGetBooleanv getBooleanv
 glGetBooleanv binding
ptr_glGetClipPlane getClipPlane
 glGetClipPlane binding
ptr_glGetDoublev getDoublev
 glGetDoublev binding
ptr_glGetError getError
 glGetError binding
ptr_glGetFloatv getFloatv
 glGetFloatv binding
ptr_glGetIntegerv getIntegerv
 glGetIntegerv binding
ptr_glGetLightfv getLightfv
 glGetLightfv binding
ptr_glGetLightiv getLightiv
 glGetLightiv binding
ptr_glGetMapdv getMapdv
 glGetMapdv binding
ptr_glGetMapfv getMapfv
 glGetMapfv binding
ptr_glGetMapiv getMapiv
 glGetMapiv binding
ptr_glGetMaterialfv getMaterialfv
 glGetMaterialfv binding
ptr_glGetMaterialiv getMaterialiv
 glGetMaterialiv binding
ptr_glGetPixelMapfv getPixelMapfv
 glGetPixelMapfv binding
ptr_glGetPixelMapuiv getPixelMapuiv
 glGetPixelMapuiv binding
ptr_glGetPixelMapusv getPixelMapusv
 glGetPixelMapusv binding
ptr_glGetPointerv getPointerv
 glGetPointerv binding
ptr_glGetPolygonStipple getPolygonStipple
 glGetPolygonStipple binding
ptr_glGetString getString
 glGetString binding
ptr_glGetTexEnvfv getTexEnvfv
 glGetTexEnvfv binding
ptr_glGetTexEnviv getTexEnviv
 glGetTexEnviv binding
ptr_glGetTexGendv getTexGendv
 glGetTexGendv binding
ptr_glGetTexGenfv getTexGenfv
 glGetTexGenfv binding
ptr_glGetTexGeniv getTexGeniv
 glGetTexGeniv binding
ptr_glGetTexImage getTexImage
 glGetTexImage binding
ptr_glGetTexLevelParameterfv getTexLevelParameterfv
 glGetTexLevelParameterfv binding
ptr_glGetTexLevelParameteriv getTexLevelParameteriv
 glGetTexLevelParameteriv binding
ptr_glGetTexParameterfv getTexParameterfv
 glGetTexParameterfv binding
ptr_glGetTexParameteriv getTexParameteriv
 glGetTexParameteriv binding
ptr_glHint hint
 glHint binding
ptr_glIndexMask indexMask
 glIndexMask binding
ptr_glIndexPointer indexPointer
 glIndexPointer binding
ptr_glIndexd indexd
 glIndexd binding
ptr_glIndexdv indexdv
 glIndexdv binding
ptr_glIndexf indexf
 glIndexf binding
ptr_glIndexfv indexfv
 glIndexfv binding
ptr_glIndexi indexi
 glIndexi binding
ptr_glIndexiv indexiv
 glIndexiv binding
ptr_glIndexs indexs
 glIndexs binding
ptr_glIndexsv indexsv
 glIndexsv binding
ptr_glIndexub indexub
 glIndexub binding
ptr_glIndexubv indexubv
 glIndexubv binding
ptr_glInitNames initNames
 glInitNames binding
ptr_glInterleavedArrays interleavedArrays
 glInterleavedArrays binding
ptr_glIsEnabled isEnabled
 glIsEnabled binding
ptr_glIsList isList
 glIsList binding
ptr_glIsTexture isTexture
 glIsTexture binding
ptr_glLightModelf lightModelf
 glLightModelf binding
ptr_glLightModelfv lightModelfv
 glLightModelfv binding
ptr_glLightModeli lightModeli
 glLightModeli binding
ptr_glLightModeliv lightModeliv
 glLightModeliv binding
ptr_glLightf lightf
 glLightf binding
ptr_glLightfv lightfv
 glLightfv binding
ptr_glLighti lighti
 glLighti binding
ptr_glLightiv lightiv
 glLightiv binding
ptr_glLineStipple lineStipple
 glLineStipple binding
ptr_glLineWidth lineWidth
 glLineWidth binding
ptr_glListBase listBase
 glListBase binding
ptr_glLoadIdentity loadIdentity
 glLoadIdentity binding
ptr_glLoadMatrixd loadMatrixd
 glLoadMatrixd binding
ptr_glLoadMatrixf loadMatrixf
 glLoadMatrixf binding
ptr_glLoadName loadName
 glLoadName binding
ptr_glLogicOp logicOp
 glLogicOp binding
ptr_glMap1d map1d
 glMap1d binding
ptr_glMap1f map1f
 glMap1f binding
ptr_glMap2d map2d
 glMap2d binding
ptr_glMap2f map2f
 glMap2f binding
ptr_glMapGrid1d mapGrid1d
 glMapGrid1d binding
ptr_glMapGrid1f mapGrid1f
 glMapGrid1f binding
ptr_glMapGrid2d mapGrid2d
 glMapGrid2d binding
ptr_glMapGrid2f mapGrid2f
 glMapGrid2f binding
ptr_glMaterialf materialf
 glMaterialf binding
ptr_glMaterialfv materialfv
 glMaterialfv binding
ptr_glMateriali materiali
 glMateriali binding
ptr_glMaterialiv materialiv
 glMaterialiv binding
ptr_glMatrixMode matrixMode
 glMatrixMode binding
ptr_glMultMatrixd multMatrixd
 glMultMatrixd binding
ptr_glMultMatrixf multMatrixf
 glMultMatrixf binding
ptr_glNewList newList
 glNewList binding
ptr_glNormal3b normal3b
 glNormal3b binding
ptr_glNormal3bv normal3bv
 glNormal3bv binding
ptr_glNormal3d normal3d
 glNormal3d binding
ptr_glNormal3dv normal3dv
 glNormal3dv binding
ptr_glNormal3f normal3f
 glNormal3f binding
ptr_glNormal3fv normal3fv
 glNormal3fv binding
ptr_glNormal3i normal3i
 glNormal3i binding
ptr_glNormal3iv normal3iv
 glNormal3iv binding
ptr_glNormal3s normal3s
 glNormal3s binding
ptr_glNormal3sv normal3sv
 glNormal3sv binding
ptr_glNormalPointer normalPointer
 glNormalPointer binding
ptr_glOrtho ortho
 glOrtho binding
ptr_glPassThrough passThrough
 glPassThrough binding
ptr_glPixelMapfv pixelMapfv
 glPixelMapfv binding
ptr_glPixelMapuiv pixelMapuiv
 glPixelMapuiv binding
ptr_glPixelMapusv pixelMapusv
 glPixelMapusv binding
ptr_glPixelStoref pixelStoref
 glPixelStoref binding
ptr_glPixelStorei pixelStorei
 glPixelStorei binding
ptr_glPixelTransferf pixelTransferf
 glPixelTransferf binding
ptr_glPixelTransferi pixelTransferi
 glPixelTransferi binding
ptr_glPixelZoom pixelZoom
 glPixelZoom binding
ptr_glPointSize pointSize
 glPointSize binding
ptr_glPolygonMode polygonMode
 glPolygonMode binding
ptr_glPolygonOffset polygonOffset
 glPolygonOffset binding
ptr_glPolygonStipple polygonStipple
 glPolygonStipple binding
ptr_glPopAttrib popAttrib
 glPopAttrib binding
ptr_glPopClientAttrib popClientAttrib
 glPopClientAttrib binding
ptr_glPopMatrix popMatrix
 glPopMatrix binding
ptr_glPopName popName
 glPopName binding
ptr_glPrioritizeTextures prioritizeTextures
 glPrioritizeTextures binding
ptr_glPushAttrib pushAttrib
 glPushAttrib binding
ptr_glPushClientAttrib pushClientAttrib
 glPushClientAttrib binding
ptr_glPushMatrix pushMatrix
 glPushMatrix binding
ptr_glPushName pushName
 glPushName binding
ptr_glRasterPos2d rasterPos2d
 glRasterPos2d binding
ptr_glRasterPos2dv rasterPos2dv
 glRasterPos2dv binding
ptr_glRasterPos2f rasterPos2f
 glRasterPos2f binding
ptr_glRasterPos2fv rasterPos2fv
 glRasterPos2fv binding
ptr_glRasterPos2i rasterPos2i
 glRasterPos2i binding
ptr_glRasterPos2iv rasterPos2iv
 glRasterPos2iv binding
ptr_glRasterPos2s rasterPos2s
 glRasterPos2s binding
ptr_glRasterPos2sv rasterPos2sv
 glRasterPos2sv binding
ptr_glRasterPos3d rasterPos3d
 glRasterPos3d binding
ptr_glRasterPos3dv rasterPos3dv
 glRasterPos3dv binding
ptr_glRasterPos3f rasterPos3f
 glRasterPos3f binding
ptr_glRasterPos3fv rasterPos3fv
 glRasterPos3fv binding
ptr_glRasterPos3i rasterPos3i
 glRasterPos3i binding
ptr_glRasterPos3iv rasterPos3iv
 glRasterPos3iv binding
ptr_glRasterPos3s rasterPos3s
 glRasterPos3s binding
ptr_glRasterPos3sv rasterPos3sv
 glRasterPos3sv binding
ptr_glRasterPos4d rasterPos4d
 glRasterPos4d binding
ptr_glRasterPos4dv rasterPos4dv
 glRasterPos4dv binding
ptr_glRasterPos4f rasterPos4f
 glRasterPos4f binding
ptr_glRasterPos4fv rasterPos4fv
 glRasterPos4fv binding
ptr_glRasterPos4i rasterPos4i
 glRasterPos4i binding
ptr_glRasterPos4iv rasterPos4iv
 glRasterPos4iv binding
ptr_glRasterPos4s rasterPos4s
 glRasterPos4s binding
ptr_glRasterPos4sv rasterPos4sv
 glRasterPos4sv binding
ptr_glReadBuffer readBuffer
 glReadBuffer binding
ptr_glReadPixels readPixels
 glReadPixels binding
ptr_glRectd rectd
 glRectd binding
ptr_glRectdv rectdv
 glRectdv binding
ptr_glRectf rectf
 glRectf binding
ptr_glRectfv rectfv
 glRectfv binding
ptr_glRecti recti
 glRecti binding
ptr_glRectiv rectiv
 glRectiv binding
ptr_glRects rects
 glRects binding
ptr_glRectsv rectsv
 glRectsv binding
ptr_glRenderMode renderMode
 glRenderMode binding
ptr_glRotated rotated
 glRotated binding
ptr_glRotatef rotatef
 glRotatef binding
ptr_glScaled scaled
 glScaled binding
ptr_glScalef scalef
 glScalef binding
ptr_glScissor scissor
 glScissor binding
ptr_glSelectBuffer selectBuffer
 glSelectBuffer binding
ptr_glShadeModel shadeModel
 glShadeModel binding
ptr_glStencilFunc stencilFunc
 glStencilFunc binding
ptr_glStencilMask stencilMask
 glStencilMask binding
ptr_glStencilMaskSeparate stencilMaskSeparate
 glStencilMaskSeparate binding
ptr_glStencilOp stencilOp
 glStencilOp binding
ptr_glTexCoord1d texCoord1d
 glTexCoord1d binding
ptr_glTexCoord1dv texCoord1dv
 glTexCoord1dv binding
ptr_glTexCoord1f texCoord1f
 glTexCoord1f binding
ptr_glTexCoord1fv texCoord1fv
 glTexCoord1fv binding
ptr_glTexCoord1i texCoord1i
 glTexCoord1i binding
ptr_glTexCoord1iv texCoord1iv
 glTexCoord1iv binding
ptr_glTexCoord1s texCoord1s
 glTexCoord1s binding
ptr_glTexCoord1sv texCoord1sv
 glTexCoord1sv binding
ptr_glTexCoord2d texCoord2d
 glTexCoord2d binding
ptr_glTexCoord2dv texCoord2dv
 glTexCoord2dv binding
ptr_glTexCoord2f texCoord2f
 glTexCoord2f binding
ptr_glTexCoord2fv texCoord2fv
 glTexCoord2fv binding
ptr_glTexCoord2i texCoord2i
 glTexCoord2i binding
ptr_glTexCoord2iv texCoord2iv
 glTexCoord2iv binding
ptr_glTexCoord2s texCoord2s
 glTexCoord2s binding
ptr_glTexCoord2sv texCoord2sv
 glTexCoord2sv binding
ptr_glTexCoord3d texCoord3d
 glTexCoord3d binding
ptr_glTexCoord3dv texCoord3dv
 glTexCoord3dv binding
ptr_glTexCoord3f texCoord3f
 glTexCoord3f binding
ptr_glTexCoord3fv texCoord3fv
 glTexCoord3fv binding
ptr_glTexCoord3i texCoord3i
 glTexCoord3i binding
ptr_glTexCoord3iv texCoord3iv
 glTexCoord3iv binding
ptr_glTexCoord3s texCoord3s
 glTexCoord3s binding
ptr_glTexCoord3sv texCoord3sv
 glTexCoord3sv binding
ptr_glTexCoord4d texCoord4d
 glTexCoord4d binding
ptr_glTexCoord4dv texCoord4dv
 glTexCoord4dv binding
ptr_glTexCoord4f texCoord4f
 glTexCoord4f binding
ptr_glTexCoord4fv texCoord4fv
 glTexCoord4fv binding
ptr_glTexCoord4i texCoord4i
 glTexCoord4i binding
ptr_glTexCoord4iv texCoord4iv
 glTexCoord4iv binding
ptr_glTexCoord4s texCoord4s
 glTexCoord4s binding
ptr_glTexCoord4sv texCoord4sv
 glTexCoord4sv binding
ptr_glTexCoordPointer texCoordPointer
 glTexCoordPointer binding
ptr_glTexEnvf texEnvf
 glTexEnvf binding
ptr_glTexEnvfv texEnvfv
 glTexEnvfv binding
ptr_glTexEnvi texEnvi
 glTexEnvi binding
ptr_glTexEnviv texEnviv
 glTexEnviv binding
ptr_glTexGend texGend
 glTexGend binding
ptr_glTexGendv texGendv
 glTexGendv binding
ptr_glTexGenf texGenf
 glTexGenf binding
ptr_glTexGenfv texGenfv
 glTexGenfv binding
ptr_glTexGeni texGeni
 glTexGeni binding
ptr_glTexGeniv texGeniv
 glTexGeniv binding
ptr_glTexImage1D texImage1D
 glTexImage1D binding
ptr_glTexImage2D texImage2D
 glTexImage2D binding
ptr_glTexParameterf texParameterf
 glTexParameterf binding
ptr_glTexParameterfv texParameterfv
 glTexParameterfv binding
ptr_glTexParameteri texParameteri
 glTexParameteri binding
ptr_glTexParameteriv texParameteriv
 glTexParameteriv binding
ptr_glTexSubImage1D texSubImage1D
 glTexSubImage1D binding
ptr_glTexSubImage2D texSubImage2D
 glTexSubImage2D binding
ptr_glTranslated translated
 glTranslated binding
ptr_glTranslatef translatef
 glTranslatef binding
ptr_glVertex2d vertex2d
 glVertex2d binding
ptr_glVertex2dv vertex2dv
 glVertex2dv binding
ptr_glVertex2f vertex2f
 glVertex2f binding
ptr_glVertex2fv vertex2fv
 glVertex2fv binding
ptr_glVertex2i vertex2i
 glVertex2i binding
ptr_glVertex2iv vertex2iv
 glVertex2iv binding
ptr_glVertex2s vertex2s
 glVertex2s binding
ptr_glVertex2sv vertex2sv
 glVertex2sv binding
ptr_glVertex3d vertex3d
 glVertex3d binding
ptr_glVertex3dv vertex3dv
 glVertex3dv binding
ptr_glVertex3f vertex3f
 glVertex3f binding
ptr_glVertex3fv vertex3fv
 glVertex3fv binding
ptr_glVertex3i vertex3i
 glVertex3i binding
ptr_glVertex3iv vertex3iv
 glVertex3iv binding
ptr_glVertex3s vertex3s
 glVertex3s binding
ptr_glVertex3sv vertex3sv
 glVertex3sv binding
ptr_glVertex4d vertex4d
 glVertex4d binding
ptr_glVertex4dv vertex4dv
 glVertex4dv binding
ptr_glVertex4f vertex4f
 glVertex4f binding
ptr_glVertex4fv vertex4fv
 glVertex4fv binding
ptr_glVertex4i vertex4i
 glVertex4i binding
ptr_glVertex4iv vertex4iv
 glVertex4iv binding
ptr_glVertex4s vertex4s
 glVertex4s binding
ptr_glVertex4sv vertex4sv
 glVertex4sv binding
ptr_glVertexPointer vertexPointer
 glVertexPointer binding
ptr_glViewport viewport
 glViewport binding
ptr_glDrawRangeElementsEXT drawRangeElements
 glDrawRangeElements binding (OpenGL 1.2, EXT_draw_range_elements)
ptr_glTexImage3DEXT texImage3D
 glTexImage3D binding (OpenGL 1.2, EXT_texture3D)
ptr_glTexSubImage3DEXT texSubImage3D
 glTexSubImage3D binding (OpenGL 1.2, EXT_texture3D)
ptr_glCopyTexSubImage3DEXT copyTexSubImage3D
 glCopyTexSubImage3D binding (OpenGL 1.2, EXT_texture3D)
ptr_glColorTableSGI colorTable
 glColorTable (OpenGL 1.2 Imaging subset, EXT_color_table, SGI_color_table)
ptr_glCopyColorTableSGI copyColorTable
 glCopyColorTable (OpenGL 1.2 Imaging subset, EXT_color_table, SGI_color_table)
ptr_glColorTableParameterivSGI colorTableParameteriv
 glColorTableParameteriv (OpenGL 1.2 Imaging subset, EXT_color_table, SGI_color_table)
ptr_glColorTableParameterfvSGI colorTableParameterfv
 glColorTableParameterfv (OpenGL 1.2 Imaging subset, EXT_color_table, SGI_color_table)
ptr_glGetColorTableSGI getColorTable
 glGetColorTable (OpenGL 1.2 Imaging subset, EXT_color_table, SGI_color_table)
ptr_glGetColorTableParameterivSGI getColorTableParameteriv
 glGetColorTableParameteriv (OpenGL 1.2 Imaging subset, EXT_color_table, SGI_color_table)
ptr_glGetColorTableParameterfvSGI getColorTableParameterfv
 glGetColorTableParameterfv (OpenGL 1.2 Imaging subset, EXT_color_table, SGI_color_table)
ptr_glColorSubTableEXT colorSubTable
 glColorSubTable (OpenGL 1.2 Imaging subset, EXT_color_subtable)
ptr_glCopyColorSubTableEXT copyColorSubTable
 glCopyColorSubTable (OpenGL 1.2 Imaging subset, EXT_color_subtable)
ptr_glConvolutionFilter1DEXT convolutionFilter1D
 glConvolutionFilter1D (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glConvolutionFilter2DEXT convolutionFilter2D
 glConvolutionFilter2D (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glCopyConvolutionFilter1DEXT copyConvolutionFilter1D
 glCopyConvolutionFilter1D (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glCopyConvolutionFilter2DEXT copyConvolutionFilter2D
 glCopyConvolutionFilter2D (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glGetConvolutionFilterEXT getConvolutionFilter
 glGetConvolutionFilter (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glSeparableFilter2DEXT separableFilter2D
 glSeparableFilter2D (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glGetSeparableFilterEXT getSeparableFilter
 glGetSeparableFilter (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glConvolutionParameteriEXT convolutionParameteri
 glConvolutionParameteri (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glConvolutionParameterivEXT convolutionParameteriv
 glConvolutionParameterv (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glConvolutionParameterfEXT convolutionParameterf
 glConvolutionParameterf (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glConvolutionParameterfvEXT convolutionParameterfv
 glConvolutionParameterfv (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glGetConvolutionParameterivEXT getConvolutionParameteriv
 glGetConvolutionParameteriv (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glGetConvolutionParameterfvEXT getConvolutionParameterfv
 glGetConvolutionParameterfv (OpenGL 1.2 Imaging subset, EXT_convolution)
ptr_glHistogramEXT histogram
 glHistogram (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glResetHistogramEXT resetHistogram
 glResetHistogram (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glGetHistogramEXT getHistogram
 glGetHistogram (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glGetHistogramParameterivEXT getHistogramParameteriv
 glHistogramParameteriv (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glGetHistogramParameterfvEXT getHistogramParameterfv
 glHistogramParameterfv (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glMinmaxEXT minmax
 glMinmax (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glResetMinmaxEXT resetMinmax
 glResetMinmax (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glGetMinmaxEXT getMinmax
 glGetMinmax (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glGetMinmaxParameterivEXT getMinmaxParameteriv
 glGetMinmaxParameteriv (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glGetMinmaxParameterfvEXT getMinmaxParameterfv
 glGetMinmaxParameterfv (OpenGL 1.2 Imaging subset, EXT_histogram)
ptr_glBlendColorEXT blendColor
 glBlendColor (OpenGL 1.2 Imaging subset, OpenGL 1.4, EXT_blend_color)
ptr_glBlendEquationEXT blendEquation
 glBlendEquation (OpenGL 1.2 Imaging subset, EXT_blend_minmax)
ptr_glActiveTextureARB activeTexture
 glActiveTexture (OpenGL 1.2.1, ARB_multitexture)
ptr_glClientActiveTextureARB clientActiveTexture
 glClientActiveTexture (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord1dARB multiTexCoord1d
 glMultiTexCoord1d (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord1dvARB multiTexCoord1dv
 glMultiTexCoord1dv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord1fARB multiTexCoord1f
 glMultiTexCoord1f (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord1fvARB multiTexCoord1fv
 glMultiTexCoord1fv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord1iARB multiTexCoord1i
 glMultiTexCoord1i (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord1ivARB multiTexCoord1iv
 glMultiTexCoord1iv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord1sARB multiTexCoord1s
 glMultiTexCoord1s (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord1svARB multiTexCoord1sv
 glMultiTexCoord1sv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord2dARB multiTexCoord2d
 glMultiTexCoord2d (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord2dvARB multiTexCoord2dv
 glMultiTexCoord2dv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord2fARB multiTexCoord2f
 glMultiTexCoord2f (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord2fvARB multiTexCoord2fv
 glMultiTexCoord2fv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord2iARB multiTexCoord2i
 glMultiTexCoord2i (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord2ivARB multiTexCoord2iv
 glMultiTexCoord2iv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord2sARB multiTexCoord2s
 glMultiTexCoord2s (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord2svARB multiTexCoord2sv
 glMultiTexCoord2sv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord3dARB multiTexCoord3d
 glMultiTexCoord3d (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord3dvARB multiTexCoord3dv
 glMultiTexCoord3dv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord3fARB multiTexCoord3f
 glMultiTexCoord3f (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord3fvARB multiTexCoord3fv
 glMultiTexCoord3fv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord3iARB multiTexCoord3i
 glMultiTexCoord3i (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord3ivARB multiTexCoord3iv
 glMultiTexCoord3iv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord3sARB multiTexCoord3s
 glMultiTexCoord3s (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord3svARB multiTexCoord3sv
 glMultiTexCoord3sv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord4dARB multiTexCoord4d
 glMultiTexCoord4d (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord4dvARB multiTexCoord4dv
 glMultiTexCoord4dv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord4fARB multiTexCoord4f
 glMultiTexCoord4f (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord4fvARB multiTexCoord4fv
 glMultiTexCoord4fv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord4iARB multiTexCoord4i
 glMultiTexCoord4i (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord4ivARB multiTexCoord4iv
 glMultiTexCoord4iv (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord4sARB multiTexCoord4s
 glMultiTexCoord4s (OpenGL 1.2.1, ARB_multitexture)
ptr_glMultiTexCoord4svARB multiTexCoord4sv
 glMultiTexCoord4sv (OpenGL 1.2.1, ARB_multitexture)
ptr_glCompressedTexImage1DARB compressedTexImage1D
 glCompressedTexImage1D (OpenGL 1.3, ARB_texture_compression)
ptr_glCompressedTexImage2DARB compressedTexImage2D
 glCompressedTexImage2D (OpenGL 1.3, ARB_texture_compression)
ptr_glCompressedTexImage3DARB compressedTexImage3D
 glCompressedTexImage3D (OpenGL 1.3, ARB_texture_compression)
ptr_glCompressedTexSubImage1DARB compressedTexSubImage1D
 glCompressedTexSubImage1D (OpenGL 1.3, ARB_texture_compression)
ptr_glCompressedTexSubImage2DARB compressedTexSubImage2D
 glCompressedTexSubImage2D (OpenGL 1.3, ARB_texture_compression)
ptr_glCompressedTexSubImage3DARB compressedTexSubImage3D
 glCompressedTexSubImage3D (OpenGL 1.3, ARB_texture_compression)
ptr_glGetCompressedTexImageARB getCompressedTexImage
 glGetCompressedTexImage (OpenGL 1.3, ARB_texture_compression)
ptr_glSampleCoverageARB sampleCoverage
 glSampleCoverage (OpenGL 1.3, ARB_multisample)
ptr_glLoadTransposeMatrixdARB glLoadTransposeMatrixd
 glLoadTransposeMatrixd (OpenGL 1.3, ARB_transpose_matrix)
ptr_glLoadTransposeMatrixfARB glLoadTransposeMatrixf
 glLoadTransposeMatrixf (OpenGL 1.3, ARB_transpose_matrix)
ptr_glMultTransposeMatrixdARB glMultTransposeMatrixd
 glMultTransposeMatrixd (OpenGL 1.3, ARB_transpose_matrix)
ptr_glMultTransposeMatrixfARB glMultTransposeMatrixf
 glMultTransposeMatrixf (OpenGL 1.3, ARB_transpose_matrix)
ptr_glBlendFuncSeparate blendFuncSeparate
 OpenGL 1.4, loaded as an extension. Required to make ClanLib usable for certain blending operations.

Typedefs



typedef void(CL_GL1FUNC * ptr_glAccum )(GLenum op, GLfloat value)
typedef void(CL_GL1FUNC * ptr_glAlphaFunc )(GLenum func, GLclampf ref)
typedef GLboolean(CL_GL1FUNC * ptr_glAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences)
typedef void(CL_GL1FUNC * ptr_glArrayElement )(GLint i)
typedef void(CL_GL1FUNC * ptr_glBegin )(GLenum mode)
typedef void(CL_GL1FUNC * ptr_glBindTexture )(GLenum target, GLuint texture)
typedef void(CL_GL1FUNC * ptr_glBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
typedef void(CL_GL1FUNC * ptr_glBlendFunc )(GLenum sfactor, GLenum dfactor)
typedef void(CL_GL1FUNC * ptr_glCallList )(GLuint list)
typedef void(CL_GL1FUNC * ptr_glCallLists )(GLsizei n, GLenum type, const GLvoid *lists)
typedef void(CL_GL1FUNC * ptr_glClear )(GLbitfield mask)
typedef void(CL_GL1FUNC * ptr_glClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
typedef void(CL_GL1FUNC * ptr_glClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GL1FUNC * ptr_glClearDepth )(GLclampd depth)
typedef void(CL_GL1FUNC * ptr_glClearIndex )(GLfloat c)
typedef void(CL_GL1FUNC * ptr_glClearStencil )(GLint s)
typedef void(CL_GL1FUNC * ptr_glClipPlane )(GLenum plane, const GLdouble *equation)
typedef void(CL_GL1FUNC * ptr_glColor3b )(GLbyte red, GLbyte green, GLbyte blue)
typedef void(CL_GL1FUNC * ptr_glColor3bv )(const GLbyte *v)
typedef void(CL_GL1FUNC * ptr_glColor3d )(GLdouble red, GLdouble green, GLdouble blue)
typedef void(CL_GL1FUNC * ptr_glColor3dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glColor3f )(GLfloat red, GLfloat green, GLfloat blue)
typedef void(CL_GL1FUNC * ptr_glColor3fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glColor3i )(GLint red, GLint green, GLint blue)
typedef void(CL_GL1FUNC * ptr_glColor3iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glColor3s )(GLshort red, GLshort green, GLshort blue)
typedef void(CL_GL1FUNC * ptr_glColor3sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glColor3ub )(GLubyte red, GLubyte green, GLubyte blue)
typedef void(CL_GL1FUNC * ptr_glColor3ubv )(const GLubyte *v)
typedef void(CL_GL1FUNC * ptr_glColor3ui )(GLuint red, GLuint green, GLuint blue)
typedef void(CL_GL1FUNC * ptr_glColor3uiv )(const GLuint *v)
typedef void(CL_GL1FUNC * ptr_glColor3us )(GLushort red, GLushort green, GLushort blue)
typedef void(CL_GL1FUNC * ptr_glColor3usv )(const GLushort *v)
typedef void(CL_GL1FUNC * ptr_glColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
typedef void(CL_GL1FUNC * ptr_glColor4bv )(const GLbyte *v)
typedef void(CL_GL1FUNC * ptr_glColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
typedef void(CL_GL1FUNC * ptr_glColor4dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
typedef void(CL_GL1FUNC * ptr_glColor4fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glColor4i )(GLint red, GLint green, GLint blue, GLint alpha)
typedef void(CL_GL1FUNC * ptr_glColor4iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha)
typedef void(CL_GL1FUNC * ptr_glColor4sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
typedef void(CL_GL1FUNC * ptr_glColor4ubv )(const GLubyte *v)
typedef void(CL_GL1FUNC * ptr_glColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha)
typedef void(CL_GL1FUNC * ptr_glColor4uiv )(const GLuint *v)
typedef void(CL_GL1FUNC * ptr_glColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha)
typedef void(CL_GL1FUNC * ptr_glColor4usv )(const GLushort *v)
typedef void(CL_GL1FUNC * ptr_glColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
typedef void(CL_GL1FUNC * ptr_glColorMaterial )(GLenum face, GLenum mode)
typedef void(CL_GL1FUNC * ptr_glColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * ptr_glCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
typedef void(CL_GL1FUNC * ptr_glCopyTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(CL_GL1FUNC * ptr_glCopyTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(CL_GL1FUNC * ptr_glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(CL_GL1FUNC * ptr_glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * ptr_glCullFace )(GLenum mode)
typedef void(CL_GL1FUNC * ptr_glDeleteLists )(GLuint list, GLsizei range)
typedef void(CL_GL1FUNC * ptr_glDeleteTextures )(GLsizei n, const GLuint *textures)
typedef void(CL_GL1FUNC * ptr_glDepthFunc )(GLenum func)
typedef void(CL_GL1FUNC * ptr_glDepthMask )(GLboolean flag)
typedef void(CL_GL1FUNC * ptr_glDepthRange )(GLclampd zNear, GLclampd zFar)
typedef void(CL_GL1FUNC * ptr_glDisable )(GLenum cap)
typedef void(CL_GL1FUNC * ptr_glDisableClientState )(GLenum array)
typedef void(CL_GL1FUNC * ptr_glDrawArrays )(GLenum mode, GLint first, GLsizei count)
typedef void(CL_GL1FUNC * ptr_glDrawBuffer )(GLenum mode)
typedef void(CL_GL1FUNC * ptr_glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GL1FUNC * ptr_glDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glEdgeFlag )(GLboolean flag)
typedef void(CL_GL1FUNC * ptr_glEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * ptr_glEdgeFlagv )(const GLboolean *flag)
typedef void(CL_GL1FUNC * ptr_glEnable )(GLenum cap)
typedef void(CL_GL1FUNC * ptr_glEnableClientState )(GLenum array)
typedef void(CL_GL1FUNC * ptr_glEnd )(void)
typedef void(CL_GL1FUNC * ptr_glEndList )(void)
typedef void(CL_GL1FUNC * ptr_glEvalCoord1d )(GLdouble u)
typedef void(CL_GL1FUNC * ptr_glEvalCoord1dv )(const GLdouble *u)
typedef void(CL_GL1FUNC * ptr_glEvalCoord1f )(GLfloat u)
typedef void(CL_GL1FUNC * ptr_glEvalCoord1fv )(const GLfloat *u)
typedef void(CL_GL1FUNC * ptr_glEvalCoord2d )(GLdouble u, GLdouble v)
typedef void(CL_GL1FUNC * ptr_glEvalCoord2dv )(const GLdouble *u)
typedef void(CL_GL1FUNC * ptr_glEvalCoord2f )(GLfloat u, GLfloat v)
typedef void(CL_GL1FUNC * ptr_glEvalCoord2fv )(const GLfloat *u)
typedef void(CL_GL1FUNC * ptr_glEvalMesh1 )(GLenum mode, GLint i1, GLint i2)
typedef void(CL_GL1FUNC * ptr_glEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
typedef void(CL_GL1FUNC * ptr_glEvalPoint1 )(GLint i)
typedef void(CL_GL1FUNC * ptr_glEvalPoint2 )(GLint i, GLint j)
typedef void(CL_GL1FUNC * ptr_glFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer)
typedef void(CL_GL1FUNC * ptr_glFinish )(void)
typedef void(CL_GL1FUNC * ptr_glFlush )(void)
typedef void(CL_GL1FUNC * ptr_glFogf )(GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glFogfv )(GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glFogi )(GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glFogiv )(GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glFrontFace )(GLenum mode)
typedef void(CL_GL1FUNC * ptr_glFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
typedef GLuint(CL_GL1FUNC * ptr_glGenLists )(GLsizei range)
typedef void(CL_GL1FUNC * ptr_glGenTextures )(GLsizei n, GLuint *textures)
typedef void(CL_GL1FUNC * ptr_glGetBooleanv )(GLenum pname, GLboolean *params)
typedef void(CL_GL1FUNC * ptr_glGetClipPlane )(GLenum plane, GLdouble *equation)
typedef void(CL_GL1FUNC * ptr_glGetDoublev )(GLenum pname, GLdouble *params)
typedef GLenum(CL_GL1FUNC * ptr_glGetError )(void)
typedef void(CL_GL1FUNC * ptr_glGetFloatv )(GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetIntegerv )(GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetLightfv )(GLenum light, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetLightiv )(GLenum light, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetMapdv )(GLenum target, GLenum query, GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glGetMapfv )(GLenum target, GLenum query, GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glGetMapiv )(GLenum target, GLenum query, GLint *v)
typedef void(CL_GL1FUNC * ptr_glGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetMaterialiv )(GLenum face, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetPixelMapfv )(GLenum map, GLfloat *values)
typedef void(CL_GL1FUNC * ptr_glGetPixelMapuiv )(GLenum map, GLuint *values)
typedef void(CL_GL1FUNC * ptr_glGetPixelMapusv )(GLenum map, GLushort *values)
typedef void(CL_GL1FUNC * ptr_glGetPointerv )(GLenum pname, GLvoid **params)
typedef void(CL_GL1FUNC * ptr_glGetPolygonStipple )(GLubyte *mask)
typedef const GLubyte
*(CL_GL1FUNC * 
ptr_glGetString )(GLenum name)
typedef void(CL_GL1FUNC * ptr_glGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetTexEnviv )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params)
typedef void(CL_GL1FUNC * ptr_glGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetTexGeniv )(GLenum coord, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetTexParameteriv )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glHint )(GLenum target, GLenum mode)
typedef void(CL_GL1FUNC * ptr_glIndexMask )(GLuint mask)
typedef void(CL_GL1FUNC * ptr_glIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * ptr_glIndexd )(GLdouble c)
typedef void(CL_GL1FUNC * ptr_glIndexdv )(const GLdouble *c)
typedef void(CL_GL1FUNC * ptr_glIndexf )(GLfloat c)
typedef void(CL_GL1FUNC * ptr_glIndexfv )(const GLfloat *c)
typedef void(CL_GL1FUNC * ptr_glIndexi )(GLint c)
typedef void(CL_GL1FUNC * ptr_glIndexiv )(const GLint *c)
typedef void(CL_GL1FUNC * ptr_glIndexs )(GLshort c)
typedef void(CL_GL1FUNC * ptr_glIndexsv )(const GLshort *c)
typedef void(CL_GL1FUNC * ptr_glIndexub )(GLubyte c)
typedef void(CL_GL1FUNC * ptr_glIndexubv )(const GLubyte *c)
typedef void(CL_GL1FUNC * ptr_glInitNames )(void)
typedef void(CL_GL1FUNC * ptr_glInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer)
typedef GLboolean(CL_GL1FUNC * ptr_glIsEnabled )(GLenum cap)
typedef GLboolean(CL_GL1FUNC * ptr_glIsList )(GLuint list)
typedef GLboolean(CL_GL1FUNC * ptr_glIsTexture )(GLuint texture)
typedef void(CL_GL1FUNC * ptr_glLightModelf )(GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glLightModelfv )(GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glLightModeli )(GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glLightModeliv )(GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glLightf )(GLenum light, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glLightfv )(GLenum light, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glLighti )(GLenum light, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glLightiv )(GLenum light, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glLineStipple )(GLint factor, GLushort pattern)
typedef void(CL_GL1FUNC * ptr_glLineWidth )(GLfloat width)
typedef void(CL_GL1FUNC * ptr_glListBase )(GLuint base)
typedef void(CL_GL1FUNC * ptr_glLoadIdentity )(void)
typedef void(CL_GL1FUNC * ptr_glLoadMatrixd )(const GLdouble *m)
typedef void(CL_GL1FUNC * ptr_glLoadMatrixf )(const GLfloat *m)
typedef void(CL_GL1FUNC * ptr_glLoadName )(GLuint name)
typedef void(CL_GL1FUNC * ptr_glLogicOp )(GLenum opcode)
typedef void(CL_GL1FUNC * ptr_glMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
typedef void(CL_GL1FUNC * ptr_glMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
typedef void(CL_GL1FUNC * ptr_glMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
typedef void(CL_GL1FUNC * ptr_glMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
typedef void(CL_GL1FUNC * ptr_glMapGrid1d )(GLint un, GLdouble u1, GLdouble u2)
typedef void(CL_GL1FUNC * ptr_glMapGrid1f )(GLint un, GLfloat u1, GLfloat u2)
typedef void(CL_GL1FUNC * ptr_glMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
typedef void(CL_GL1FUNC * ptr_glMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
typedef void(CL_GL1FUNC * ptr_glMaterialf )(GLenum face, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glMaterialfv )(GLenum face, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glMateriali )(GLenum face, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glMaterialiv )(GLenum face, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glMatrixMode )(GLenum mode)
typedef void(CL_GL1FUNC * ptr_glMultMatrixd )(const GLdouble *m)
typedef void(CL_GL1FUNC * ptr_glMultMatrixf )(const GLfloat *m)
typedef void(CL_GL1FUNC * ptr_glNewList )(GLuint list, GLenum mode)
typedef void(CL_GL1FUNC * ptr_glNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz)
typedef void(CL_GL1FUNC * ptr_glNormal3bv )(const GLbyte *v)
typedef void(CL_GL1FUNC * ptr_glNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz)
typedef void(CL_GL1FUNC * ptr_glNormal3dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz)
typedef void(CL_GL1FUNC * ptr_glNormal3fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glNormal3i )(GLint nx, GLint ny, GLint nz)
typedef void(CL_GL1FUNC * ptr_glNormal3iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glNormal3s )(GLshort nx, GLshort ny, GLshort nz)
typedef void(CL_GL1FUNC * ptr_glNormal3sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * ptr_glOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
typedef void(CL_GL1FUNC * ptr_glPassThrough )(GLfloat token)
typedef void(CL_GL1FUNC * ptr_glPixelMapfv )(GLenum map, GLint mapsize, const GLfloat *values)
typedef void(CL_GL1FUNC * ptr_glPixelMapuiv )(GLenum map, GLint mapsize, const GLuint *values)
typedef void(CL_GL1FUNC * ptr_glPixelMapusv )(GLenum map, GLint mapsize, const GLushort *values)
typedef void(CL_GL1FUNC * ptr_glPixelStoref )(GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glPixelStorei )(GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glPixelTransferf )(GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glPixelTransferi )(GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glPixelZoom )(GLfloat xfactor, GLfloat yfactor)
typedef void(CL_GL1FUNC * ptr_glPointSize )(GLfloat size)
typedef void(CL_GL1FUNC * ptr_glPolygonMode )(GLenum face, GLenum mode)
typedef void(CL_GL1FUNC * ptr_glPolygonOffset )(GLfloat factor, GLfloat units)
typedef void(CL_GL1FUNC * ptr_glPolygonStipple )(const GLubyte *mask)
typedef void(CL_GL1FUNC * ptr_glPopAttrib )(void)
typedef void(CL_GL1FUNC * ptr_glPopClientAttrib )(void)
typedef void(CL_GL1FUNC * ptr_glPopMatrix )(void)
typedef void(CL_GL1FUNC * ptr_glPopName )(void)
typedef void(CL_GL1FUNC * ptr_glPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities)
typedef void(CL_GL1FUNC * ptr_glPushAttrib )(GLbitfield mask)
typedef void(CL_GL1FUNC * ptr_glPushClientAttrib )(GLbitfield mask)
typedef void(CL_GL1FUNC * ptr_glPushMatrix )(void)
typedef void(CL_GL1FUNC * ptr_glPushName )(GLuint name)
typedef void(CL_GL1FUNC * ptr_glRasterPos2d )(GLdouble x, GLdouble y)
typedef void(CL_GL1FUNC * ptr_glRasterPos2dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos2f )(GLfloat x, GLfloat y)
typedef void(CL_GL1FUNC * ptr_glRasterPos2fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos2i )(GLint x, GLint y)
typedef void(CL_GL1FUNC * ptr_glRasterPos2iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos2s )(GLshort x, GLshort y)
typedef void(CL_GL1FUNC * ptr_glRasterPos2sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos3d )(GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * ptr_glRasterPos3dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos3f )(GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * ptr_glRasterPos3fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos3i )(GLint x, GLint y, GLint z)
typedef void(CL_GL1FUNC * ptr_glRasterPos3iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos3s )(GLshort x, GLshort y, GLshort z)
typedef void(CL_GL1FUNC * ptr_glRasterPos3sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GL1FUNC * ptr_glRasterPos4dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(CL_GL1FUNC * ptr_glRasterPos4fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos4i )(GLint x, GLint y, GLint z, GLint w)
typedef void(CL_GL1FUNC * ptr_glRasterPos4iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(CL_GL1FUNC * ptr_glRasterPos4sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glReadBuffer )(GLenum mode)
typedef void(CL_GL1FUNC * ptr_glReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
typedef void(CL_GL1FUNC * ptr_glRectdv )(const GLdouble *v1, const GLdouble *v2)
typedef void(CL_GL1FUNC * ptr_glRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
typedef void(CL_GL1FUNC * ptr_glRectfv )(const GLfloat *v1, const GLfloat *v2)
typedef void(CL_GL1FUNC * ptr_glRecti )(GLint x1, GLint y1, GLint x2, GLint y2)
typedef void(CL_GL1FUNC * ptr_glRectiv )(const GLint *v1, const GLint *v2)
typedef void(CL_GL1FUNC * ptr_glRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
typedef void(CL_GL1FUNC * ptr_glRectsv )(const GLshort *v1, const GLshort *v2)
typedef GLint(CL_GL1FUNC * ptr_glRenderMode )(GLenum mode)
typedef void(CL_GL1FUNC * ptr_glRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * ptr_glRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * ptr_glScaled )(GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * ptr_glScalef )(GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * ptr_glScissor )(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * ptr_glSelectBuffer )(GLsizei size, GLuint *buffer)
typedef void(CL_GL1FUNC * ptr_glShadeModel )(GLenum mode)
typedef void(CL_GL1FUNC * ptr_glStencilFunc )(GLenum func, GLint ref, GLuint mask)
typedef void(CL_GL1FUNC * ptr_glStencilMask )(GLuint mask)
typedef void(CL_GL1FUNC * ptr_glStencilMaskSeparate )(GLenum face, GLuint mask)
typedef void(CL_GL1FUNC * ptr_glStencilOp )(GLenum fail, GLenum zfail, GLenum zpass)
typedef void(CL_GL1FUNC * ptr_glTexCoord1d )(GLdouble s)
typedef void(CL_GL1FUNC * ptr_glTexCoord1dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord1f )(GLfloat s)
typedef void(CL_GL1FUNC * ptr_glTexCoord1fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord1i )(GLint s)
typedef void(CL_GL1FUNC * ptr_glTexCoord1iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord1s )(GLshort s)
typedef void(CL_GL1FUNC * ptr_glTexCoord1sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord2d )(GLdouble s, GLdouble t)
typedef void(CL_GL1FUNC * ptr_glTexCoord2dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord2f )(GLfloat s, GLfloat t)
typedef void(CL_GL1FUNC * ptr_glTexCoord2fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord2i )(GLint s, GLint t)
typedef void(CL_GL1FUNC * ptr_glTexCoord2iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord2s )(GLshort s, GLshort t)
typedef void(CL_GL1FUNC * ptr_glTexCoord2sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord3d )(GLdouble s, GLdouble t, GLdouble r)
typedef void(CL_GL1FUNC * ptr_glTexCoord3dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord3f )(GLfloat s, GLfloat t, GLfloat r)
typedef void(CL_GL1FUNC * ptr_glTexCoord3fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord3i )(GLint s, GLint t, GLint r)
typedef void(CL_GL1FUNC * ptr_glTexCoord3iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord3s )(GLshort s, GLshort t, GLshort r)
typedef void(CL_GL1FUNC * ptr_glTexCoord3sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
typedef void(CL_GL1FUNC * ptr_glTexCoord4dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
typedef void(CL_GL1FUNC * ptr_glTexCoord4fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord4i )(GLint s, GLint t, GLint r, GLint q)
typedef void(CL_GL1FUNC * ptr_glTexCoord4iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q)
typedef void(CL_GL1FUNC * ptr_glTexCoord4sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * ptr_glTexEnvf )(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glTexEnvi )(GLenum target, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glTexEnviv )(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glTexGend )(GLenum coord, GLenum pname, GLdouble param)
typedef void(CL_GL1FUNC * ptr_glTexGendv )(GLenum coord, GLenum pname, const GLdouble *params)
typedef void(CL_GL1FUNC * ptr_glTexGenf )(GLenum coord, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glTexGeni )(GLenum coord, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glTexGeniv )(GLenum coord, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glTexParameterf )(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glTexParameteri )(GLenum target, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glTexParameteriv )(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glTranslated )(GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * ptr_glTranslatef )(GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * ptr_glVertex2d )(GLdouble x, GLdouble y)
typedef void(CL_GL1FUNC * ptr_glVertex2dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glVertex2f )(GLfloat x, GLfloat y)
typedef void(CL_GL1FUNC * ptr_glVertex2fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glVertex2i )(GLint x, GLint y)
typedef void(CL_GL1FUNC * ptr_glVertex2iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glVertex2s )(GLshort x, GLshort y)
typedef void(CL_GL1FUNC * ptr_glVertex2sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glVertex3d )(GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * ptr_glVertex3dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glVertex3f )(GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * ptr_glVertex3fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glVertex3i )(GLint x, GLint y, GLint z)
typedef void(CL_GL1FUNC * ptr_glVertex3iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glVertex3s )(GLshort x, GLshort y, GLshort z)
typedef void(CL_GL1FUNC * ptr_glVertex3sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GL1FUNC * ptr_glVertex4dv )(const GLdouble *v)
typedef void(CL_GL1FUNC * ptr_glVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(CL_GL1FUNC * ptr_glVertex4fv )(const GLfloat *v)
typedef void(CL_GL1FUNC * ptr_glVertex4i )(GLint x, GLint y, GLint z, GLint w)
typedef void(CL_GL1FUNC * ptr_glVertex4iv )(const GLint *v)
typedef void(CL_GL1FUNC * ptr_glVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(CL_GL1FUNC * ptr_glVertex4sv )(const GLshort *v)
typedef void(CL_GL1FUNC * ptr_glVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * ptr_glViewport )(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * ptr_glDrawRangeElementsEXT )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GL1FUNC * ptr_glTexImage3DEXT )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glTexSubImage3DEXT )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * ptr_glCopyTexSubImage3DEXT )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * ptr_glColorTableSGI )(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
typedef void(CL_GL1FUNC * ptr_glCopyColorTableSGI )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(CL_GL1FUNC * ptr_glColorTableParameterivSGI )(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glColorTableParameterfvSGI )(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetColorTableSGI )(GLenum target, GLenum format, GLenum type, GLvoid *table)
typedef void(CL_GL1FUNC * ptr_glGetColorTableParameterivSGI )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetColorTableParameterfvSGI )(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glColorSubTableEXT )(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
typedef void(CL_GL1FUNC * ptr_glCopyColorSubTableEXT )(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
typedef void(CL_GL1FUNC * ptr_glConvolutionFilter1DEXT )(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
typedef void(CL_GL1FUNC * ptr_glConvolutionFilter2DEXT )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
typedef void(CL_GL1FUNC * ptr_glCopyConvolutionFilter1DEXT )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(CL_GL1FUNC * ptr_glCopyConvolutionFilter2DEXT )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * ptr_glGetConvolutionFilterEXT )(GLenum target, GLenum format, GLenum type, GLvoid *image)
typedef void(CL_GL1FUNC * ptr_glSeparableFilter2DEXT )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
typedef void(CL_GL1FUNC * ptr_glGetSeparableFilterEXT )(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
typedef void(CL_GL1FUNC * ptr_glConvolutionParameteriEXT )(GLenum target, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * ptr_glConvolutionParameterivEXT )(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * ptr_glConvolutionParameterfEXT )(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * ptr_glConvolutionParameterfvEXT )(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glGetConvolutionParameterivEXT )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetConvolutionParameterfvEXT )(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glHistogramEXT )(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
typedef void(CL_GL1FUNC * ptr_glResetHistogramEXT )(GLenum target)
typedef void(CL_GL1FUNC * ptr_glGetHistogramEXT )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
typedef void(CL_GL1FUNC * ptr_glGetHistogramParameterivEXT )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetHistogramParameterfvEXT )(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glMinmaxEXT )(GLenum target, GLenum internalformat, GLboolean sink)
typedef void(CL_GL1FUNC * ptr_glResetMinmaxEXT )(GLenum target)
typedef void(CL_GL1FUNC * ptr_glGetMinmaxEXT )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
typedef void(CL_GL1FUNC * ptr_glGetMinmaxParameterivEXT )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * ptr_glGetMinmaxParameterfvEXT )(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * ptr_glBlendColorEXT )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GL1FUNC * ptr_glBlendEquationEXT )(GLenum mode)
typedef GLvoid(CL_GL1FUNC * ptr_glActiveTextureARB )(GLenum)
typedef GLvoid(CL_GL1FUNC * ptr_glClientActiveTextureARB )(GLenum)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord1dARB )(GLenum, GLdouble)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord1dvARB )(GLenum, GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord1fARB )(GLenum, GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord1fvARB )(GLenum, GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord1iARB )(GLenum, GLint)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord1ivARB )(GLenum, GLint const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord1sARB )(GLenum, GLshort)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord1svARB )(GLenum, GLshort const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord2dARB )(GLenum, GLdouble, GLdouble)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord2dvARB )(GLenum, GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord2fARB )(GLenum, GLfloat, GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord2fvARB )(GLenum, GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord2iARB )(GLenum, GLint, GLint)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord2ivARB )(GLenum, GLint const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord2sARB )(GLenum, GLshort, GLshort)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord2svARB )(GLenum, GLshort const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord3dARB )(GLenum, GLdouble, GLdouble, GLdouble)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord3dvARB )(GLenum, GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord3fARB )(GLenum, GLfloat, GLfloat, GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord3fvARB )(GLenum, GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord3iARB )(GLenum, GLint, GLint, GLint)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord3ivARB )(GLenum, GLint const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord3sARB )(GLenum, GLshort, GLshort, GLshort)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord3svARB )(GLenum, GLshort const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord4dARB )(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord4dvARB )(GLenum, GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord4fARB )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord4fvARB )(GLenum, GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord4iARB )(GLenum, GLint, GLint, GLint, GLint)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord4ivARB )(GLenum, GLint const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord4sARB )(GLenum, GLshort, GLshort, GLshort, GLshort)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiTexCoord4svARB )(GLenum, GLshort const *)
typedef GLvoid(CL_GL1FUNC * ptr_glCompressedTexImage1DARB )(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid const *)
typedef GLvoid(CL_GL1FUNC * ptr_glCompressedTexImage2DARB )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid const *)
typedef GLvoid(CL_GL1FUNC * ptr_glCompressedTexImage3DARB )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid const *)
typedef GLvoid(CL_GL1FUNC * ptr_glCompressedTexSubImage1DARB )(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid const *)
typedef GLvoid(CL_GL1FUNC * ptr_glCompressedTexSubImage2DARB )(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid const *)
typedef GLvoid(CL_GL1FUNC * ptr_glCompressedTexSubImage3DARB )(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid const *)
typedef GLvoid(CL_GL1FUNC * ptr_glGetCompressedTexImageARB )(GLenum, GLint, GLvoid *)
typedef GLvoid(CL_GL1FUNC * ptr_glSampleCoverageARB )(GLclampf, GLboolean)
typedef GLvoid(CL_GL1FUNC * ptr_glLoadTransposeMatrixdARB )(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glLoadTransposeMatrixfARB )(GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultTransposeMatrixdARB )(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultTransposeMatrixfARB )(GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glFogCoorddEXT )(GLdouble)
typedef GLvoid(CL_GL1FUNC * ptr_glFogCoorddvEXT )(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glFogCoordfEXT )(GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glFogCoordfvEXT )(GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glFogCoordPointerEXT )(GLenum, GLsizei, GLvoid const *)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiDrawArraysEXT )(GLenum, GLint *, GLsizei *, GLsizei)
typedef GLvoid(CL_GL1FUNC * ptr_glMultiDrawElementsEXT )(GLenum, GLsizei const *, GLenum, GLvoid const **, GLsizei)
typedef GLvoid(CL_GL1FUNC * ptr_glPointParameterfARB )(GLenum, GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glPointParameterfvARB )(GLenum, GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3bEXT )(GLbyte, GLbyte, GLbyte)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3bvEXT )(GLbyte const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3dEXT )(GLdouble, GLdouble, GLdouble)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3dvEXT )(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3fEXT )(GLfloat, GLfloat, GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3fvEXT )(GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3iEXT )(GLint, GLint, GLint)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3ivEXT )(GLint const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3sEXT )(GLshort, GLshort, GLshort)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3svEXT )(GLshort const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3ubEXT )(GLubyte, GLubyte, GLubyte)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3ubvEXT )(GLubyte const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3uiEXT )(GLuint, GLuint, GLuint)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3uivEXT )(GLuint const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3usEXT )(GLushort, GLushort, GLushort)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColor3usvEXT )(GLushort const *)
typedef GLvoid(CL_GL1FUNC * ptr_glSecondaryColorPointerEXT )(GLint, GLenum, GLsizei, GLvoid const *)
typedef GLvoid(CL_GL1FUNC * ptr_glBlendFuncSeparateEXT )(GLenum, GLenum, GLenum, GLenum)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos2dARB )(GLdouble, GLdouble)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos2dvARB )(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos2fARB )(GLfloat, GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos2fvARB )(GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos2iARB )(GLint, GLint)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos2ivARB )(GLint const *)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos2sARB )(GLshort, GLshort)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos2svARB )(GLshort const *)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos3dARB )(GLdouble, GLdouble, GLdouble)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos3dvARB )(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos3fARB )(GLfloat, GLfloat, GLfloat)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos3fvARB )(GLfloat const *)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos3iARB )(GLint, GLint, GLint)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos3ivARB )(GLint const *)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos3sARB )(GLshort, GLshort, GLshort)
typedef GLvoid(CL_GL1FUNC * ptr_glWindowPos3svARB )(GLshort const *)
typedef GLvoid(CL_GL1FUNC * ptr_glBindBufferARB )(GLenum target, GLuint buffer)
typedef GLvoid(CL_GL1FUNC * ptr_glDeleteBuffersARB )(GLsizei n, const GLuint *buffers)
typedef GLvoid(CL_GL1FUNC * ptr_glGenBuffersARB )(GLsizei n, GLuint *buffers)
typedef GLboolean(CL_GL1FUNC * ptr_glIsBufferARB )(GLuint buffer)
typedef GLvoid(CL_GL1FUNC * ptr_glBufferDataARB )(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
typedef GLvoid(CL_GL1FUNC * ptr_glBufferSubDataARB )(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
typedef GLvoid(CL_GL1FUNC * ptr_glGetBufferSubDataARB )(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
typedef GLvoid *(CL_GL1FUNC * ptr_glMapBufferARB )(GLenum target, GLenum access)
typedef GLboolean(CL_GL1FUNC * ptr_glUnmapBufferARB )(GLenum target)
typedef GLvoid(CL_GL1FUNC * ptr_glGetBufferParameterivARB )(GLenum target, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetBufferPointervARB )(GLenum target, GLenum pname, GLvoid **params)
typedef GLvoid(CL_GL1FUNC * ptr_glGenQueriesARB )(GLsizei n, GLuint *ids)
typedef GLvoid(CL_GL1FUNC * ptr_glDeleteQueriesARB )(GLsizei n, const GLuint *ids)
typedef GLboolean(CL_GL1FUNC * ptr_glIsQueryARB )(GLuint id)
typedef GLvoid(CL_GL1FUNC * ptr_glBeginQueryARB )(GLenum target, GLuint id)
typedef GLvoid(CL_GL1FUNC * ptr_glEndQueryARB )(GLenum target)
typedef GLvoid(CL_GL1FUNC * ptr_glGetQueryivARB )(GLenum target, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetQueryObjectivARB )(GLuint id, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetQueryObjectuivARB )(GLuint id, GLenum pname, GLuint *params)
typedef GLvoid(CL_GL1FUNC * ptr_glDeleteObjectARB )(GLuint obj)
typedef GLuint(CL_GL1FUNC * ptr_glGetHandleARB )(GLenum pname)
typedef GLvoid(CL_GL1FUNC * ptr_glDetachObjectARB )(GLuint containerObj, GLuint attachedObj)
typedef GLvoid(CL_GL1FUNC * ptr_glShaderSourceARB )(GLuint shaderObj, GLsizei count, const GLchar **string, const GLint *length)
typedef GLvoid(CL_GL1FUNC * ptr_glCompileShaderARB )(GLuint shaderObj)
typedef GLuint(CL_GL1FUNC * ptr_glCreateProgramObjectARB )()
typedef GLvoid(CL_GL1FUNC * ptr_glAttachObjectARB )(GLuint containerObj, GLuint attachedObj)
typedef GLvoid(CL_GL1FUNC * ptr_glLinkProgramARB )(GLuint programObj)
typedef GLvoid(CL_GL1FUNC * ptr_glUseProgramObjectARB )(GLuint programObj)
typedef GLvoid(CL_GL1FUNC * ptr_glValidateProgramARB )(GLuint programObj)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform1fARB )(GLint location, GLfloat v0)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform2fARB )(GLint location, GLfloat v0, GLfloat v1)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform3fARB )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform4fARB )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform1iARB )(GLint location, GLint v0)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform2iARB )(GLint location, GLint v0, GLint v1)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform3iARB )(GLint location, GLint v0, GLint v1, GLint v2)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform4iARB )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform1fvARB )(GLint location, GLsizei count, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform2fvARB )(GLint location, GLsizei count, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform3fvARB )(GLint location, GLsizei count, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform4fvARB )(GLint location, GLsizei count, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform1ivARB )(GLint location, GLsizei count, const GLint *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform2ivARB )(GLint location, GLsizei count, const GLint *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform3ivARB )(GLint location, GLsizei count, const GLint *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniform4ivARB )(GLint location, GLsizei count, const GLint *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniformMatrix2fvARB )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniformMatrix3fvARB )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * ptr_glUniformMatrix4fvARB )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * ptr_glGetObjectParameterfvARB )(GLuint obj, GLenum pname, GLfloat *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetObjectParameterivARB )(GLuint obj, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetInfoLogARB )(GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *infoLog)
typedef GLvoid(CL_GL1FUNC * ptr_glGetAttachedObjectsARB )(GLuint containerObj, GLsizei maxCount, GLsizei *count, GLuint *obj)
typedef GLint(CL_GL1FUNC * ptr_glGetUniformLocationARB )(GLuint programObj, const GLchar *name)
typedef GLvoid(CL_GL1FUNC * ptr_glGetActiveUniformARB )(GLuint programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef GLvoid(CL_GL1FUNC * ptr_glGetUniformfvARB )(GLuint programObj, GLint location, GLfloat *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetUniformivARB )(GLuint programObj, GLint location, GLint *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetShaderSourceARB )(GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *source)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib1fARB )(GLuint index, GLfloat v0)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib1sARB )(GLuint index, GLshort v0)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib1dARB )(GLuint index, GLdouble v0)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib2fARB )(GLuint index, GLfloat v0, GLfloat v1)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib2sARB )(GLuint index, GLshort v0, GLshort v1)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib2dARB )(GLuint index, GLdouble v0, GLdouble v1)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib3fARB )(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib3sARB )(GLuint index, GLshort v0, GLshort v1, GLshort v2)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib3dARB )(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4fARB )(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4sARB )(GLuint index, GLshort v0, GLshort v1, GLshort v2, GLshort v3)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4dARB )(GLuint index, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4NubARB )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib1fvARB )(GLuint index, const GLfloat *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib1svARB )(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib1dvARB )(GLuint index, const GLdouble *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib2fvARB )(GLuint index, const GLfloat *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib2svARB )(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib2dvARB )(GLuint index, const GLdouble *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib3fvARB )(GLuint index, const GLfloat *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib3svARB )(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib3dvARB )(GLuint index, const GLdouble *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4fvARB )(GLuint index, const GLfloat *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4svARB )(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4dvARB )(GLuint index, const GLdouble *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4ivARB )(GLuint index, const GLint *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4bvARB )(GLuint index, const GLbyte *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4ubvARB )(GLuint index, const GLubyte *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4usvARB )(GLuint index, const GLushort *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4uivARB )(GLuint index, const GLuint *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4NbvARB )(GLuint index, const GLbyte *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4NsvARB )(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4NivARB )(GLuint index, const GLint *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4NubvARB )(GLuint index, const GLubyte *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4NusvARB )(GLuint index, const GLushort *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttrib4NuivARB )(GLuint index, const GLuint *v)
typedef GLvoid(CL_GL1FUNC * ptr_glVertexAttribPointerARB )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
typedef GLvoid(CL_GL1FUNC * ptr_glEnableVertexAttribArrayARB )(GLuint index)
typedef GLvoid(CL_GL1FUNC * ptr_glDisableVertexAttribArrayARB )(GLuint index)
typedef GLvoid(CL_GL1FUNC * ptr_glBindAttribLocationARB )(GLuint programObj, GLuint index, const char *name)
typedef GLvoid(CL_GL1FUNC * ptr_glGetActiveAttribARB )(GLuint programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, char *name)
typedef GLint(CL_GL1FUNC * ptr_glGetAttribLocationARB )(GLuint programObj, const char *name)
typedef GLvoid(CL_GL1FUNC * ptr_glGetVertexAttribdvARB )(GLuint index, GLenum pname, GLdouble *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetVertexAttribfvARB )(GLuint index, GLenum pname, GLfloat *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetVertexAttribivARB )(GLuint index, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGetVertexAttribPointervARB )(GLuint index, GLenum pname, GLvoid **pointer)
typedef GLvoid(CL_GL1FUNC * ptr_glDrawBuffersARB )(GLsizei n, const GLenum *bufs)
typedef GLvoid(CL_GL1FUNC * ptr_glStencilFuncSeparateATI )(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
typedef GLvoid(CL_GL1FUNC * ptr_glStencilOpSeparateATI )(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef GLboolean(CL_GL1FUNC * ptr_glIsRenderbufferEXT )(GLuint renderbuffer)
typedef GLvoid(CL_GL1FUNC * ptr_glBindRenderbufferEXT )(GLenum target, GLuint renderbuffer)
typedef GLvoid(CL_GL1FUNC * ptr_glDeleteRenderbuffersEXT )(GLsizei n, const GLuint *renderbuffers)
typedef GLvoid(CL_GL1FUNC * ptr_glGenRenderbuffersEXT )(GLsizei n, GLuint *renderbuffers)
typedef GLvoid(CL_GL1FUNC * ptr_glRenderbufferStorageEXT )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef GLvoid(CL_GL1FUNC * ptr_glGetRenderbufferParameterivEXT )(GLenum target, GLenum pname, GLint *params)
typedef GLboolean(CL_GL1FUNC * ptr_glIsFramebufferEXT )(GLuint framebuffer)
typedef GLvoid(CL_GL1FUNC * ptr_glBindFramebufferEXT )(GLenum target, GLuint framebuffer)
typedef GLvoid(CL_GL1FUNC * ptr_glDeleteFramebuffersEXT )(GLsizei n, const GLuint *framebuffers)
typedef GLvoid(CL_GL1FUNC * ptr_glGenFramebuffersEXT )(GLsizei n, GLuint *framebuffers)
typedef GLenum(CL_GL1FUNC * ptr_glCheckFramebufferStatusEXT )(GLenum target)
typedef GLvoid(CL_GL1FUNC * ptr_glFramebufferTexture1DEXT )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef GLvoid(CL_GL1FUNC * ptr_glFramebufferTexture2DEXT )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef GLvoid(CL_GL1FUNC * ptr_glFramebufferTexture3DEXT )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef GLvoid(CL_GL1FUNC * ptr_glFramebufferRenderbufferEXT )(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef GLvoid(CL_GL1FUNC * ptr_glGetFramebufferAttachmentParameterivEXT )(GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * ptr_glGenerateMipmapEXT )(GLenum target)
typedef GLvoid(CL_GL1FUNC * ptr_glBlitFramebufferEXT )(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(CL_GL1FUNC * ptr_glBlendFuncSeparate )(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef GLuint (CL_GL1FUNC *ptr_glCreateShaderObjectARB)(GLenum shaderType)

Detailed Description

CL_GL1Functions.


Member Typedef Documentation

typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glAccum)(GLenum op, GLfloat value)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glAlphaFunc)(GLenum func, GLclampf ref)
typedef GLboolean(CL_GL1FUNC * CL_GL1Functions::ptr_glAreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glArrayElement)(GLint i)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glAttachObjectARB)(GLuint containerObj, GLuint attachedObj)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glBegin)(GLenum mode)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glBeginQueryARB)(GLenum target, GLuint id)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glBindAttribLocationARB)(GLuint programObj, GLuint index, const char *name)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glBindBufferARB)(GLenum target, GLuint buffer)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glBindFramebufferEXT)(GLenum target, GLuint framebuffer)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glBindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glBindTexture)(GLenum target, GLuint texture)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glBitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glBlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glBlendEquationEXT)(GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glBlendFunc)(GLenum sfactor, GLenum dfactor)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glBlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glBufferDataARB)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glBufferSubDataARB)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCallList)(GLuint list)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCallLists)(GLsizei n, GLenum type, const GLvoid *lists)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glClear)(GLbitfield mask)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glClearDepth)(GLclampd depth)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glClearIndex)(GLfloat c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glClearStencil)(GLint s)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glClipPlane)(GLenum plane, const GLdouble *equation)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3b)(GLbyte red, GLbyte green, GLbyte blue)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3bv)(const GLbyte *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3d)(GLdouble red, GLdouble green, GLdouble blue)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3f)(GLfloat red, GLfloat green, GLfloat blue)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3i)(GLint red, GLint green, GLint blue)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3s)(GLshort red, GLshort green, GLshort blue)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3ubv)(const GLubyte *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3ui)(GLuint red, GLuint green, GLuint blue)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3uiv)(const GLuint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3us)(GLushort red, GLushort green, GLushort blue)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor3usv)(const GLushort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4bv)(const GLbyte *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4i)(GLint red, GLint green, GLint blue, GLint alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4ubv)(const GLubyte *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4uiv)(const GLuint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColor4usv)(const GLushort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColorMaterial)(GLenum face, GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glCompileShaderARB)(GLuint shaderObj)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyColorSubTableEXT)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyColorTableSGI)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glCullFace)(GLenum mode)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glDeleteBuffersARB)(GLsizei n, const GLuint *buffers)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glDeleteFramebuffersEXT)(GLsizei n, const GLuint *framebuffers)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDeleteLists)(GLuint list, GLsizei range)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glDeleteQueriesARB)(GLsizei n, const GLuint *ids)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glDeleteRenderbuffersEXT)(GLsizei n, const GLuint *renderbuffers)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDeleteTextures)(GLsizei n, const GLuint *textures)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDepthFunc)(GLenum func)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDepthMask)(GLboolean flag)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDepthRange)(GLclampd zNear, GLclampd zFar)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glDetachObjectARB)(GLuint containerObj, GLuint attachedObj)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDisable)(GLenum cap)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDisableClientState)(GLenum array)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDrawArrays)(GLenum mode, GLint first, GLsizei count)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDrawBuffer)(GLenum mode)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glDrawBuffersARB)(GLsizei n, const GLenum *bufs)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glDrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEdgeFlag)(GLboolean flag)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEdgeFlagPointer)(GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEdgeFlagv)(const GLboolean *flag)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEnable)(GLenum cap)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEnableClientState)(GLenum array)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEnd)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEndList)(void)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glEndQueryARB)(GLenum target)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalCoord1d)(GLdouble u)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalCoord1dv)(const GLdouble *u)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalCoord1f)(GLfloat u)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalCoord1fv)(const GLfloat *u)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalCoord2d)(GLdouble u, GLdouble v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalCoord2dv)(const GLdouble *u)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalCoord2f)(GLfloat u, GLfloat v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalCoord2fv)(const GLfloat *u)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalMesh1)(GLenum mode, GLint i1, GLint i2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalPoint1)(GLint i)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glEvalPoint2)(GLint i, GLint j)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFinish)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFlush)(void)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glFogCoorddvEXT)(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glFogCoordfvEXT)(GLfloat const *)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFogf)(GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFogfv)(GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFogi)(GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFogiv)(GLenum pname, const GLint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glFramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glFramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glFramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glFramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFrontFace)(GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glFrustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGenBuffersARB)(GLsizei n, GLuint *buffers)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGenFramebuffersEXT)(GLsizei n, GLuint *framebuffers)
typedef GLuint(CL_GL1FUNC * CL_GL1Functions::ptr_glGenLists)(GLsizei range)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGenRenderbuffersEXT)(GLsizei n, GLuint *renderbuffers)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGenTextures)(GLsizei n, GLuint *textures)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetActiveAttribARB)(GLuint programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, char *name)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetActiveUniformARB)(GLuint programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetAttachedObjectsARB)(GLuint containerObj, GLsizei maxCount, GLsizei *count, GLuint *obj)
typedef GLint(CL_GL1FUNC * CL_GL1Functions::ptr_glGetAttribLocationARB)(GLuint programObj, const char *name)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetBooleanv)(GLenum pname, GLboolean *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetBufferParameterivARB)(GLenum target, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetBufferPointervARB)(GLenum target, GLenum pname, GLvoid **params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetBufferSubDataARB)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetClipPlane)(GLenum plane, GLdouble *equation)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid *table)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *image)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetDoublev)(GLenum pname, GLdouble *params)
typedef GLenum(CL_GL1FUNC * CL_GL1Functions::ptr_glGetError)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetFloatv)(GLenum pname, GLfloat *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef GLuint(CL_GL1FUNC * CL_GL1Functions::ptr_glGetHandleARB)(GLenum pname)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetInfoLogARB)(GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *infoLog)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetIntegerv)(GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetLightfv)(GLenum light, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetLightiv)(GLenum light, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetMapdv)(GLenum target, GLenum query, GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetMapfv)(GLenum target, GLenum query, GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetMapiv)(GLenum target, GLenum query, GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetMaterialiv)(GLenum face, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetObjectParameterfvARB)(GLuint obj, GLenum pname, GLfloat *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetObjectParameterivARB)(GLuint obj, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetPixelMapfv)(GLenum map, GLfloat *values)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetPixelMapuiv)(GLenum map, GLuint *values)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetPixelMapusv)(GLenum map, GLushort *values)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetPointerv)(GLenum pname, GLvoid **params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetPolygonStipple)(GLubyte *mask)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetQueryivARB)(GLenum target, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetQueryObjectivARB)(GLuint id, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetShaderSourceARB)(GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *source)
typedef const GLubyte*(CL_GL1FUNC * CL_GL1Functions::ptr_glGetString)(GLenum name)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexEnviv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexGendv)(GLenum coord, GLenum pname, GLdouble *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexGenfv)(GLenum coord, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexGeniv)(GLenum coord, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetUniformfvARB)(GLuint programObj, GLint location, GLfloat *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetUniformivARB)(GLuint programObj, GLint location, GLint *params)
typedef GLint(CL_GL1FUNC * CL_GL1Functions::ptr_glGetUniformLocationARB)(GLuint programObj, const GLchar *name)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetVertexAttribivARB)(GLuint index, GLenum pname, GLint *params)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glGetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid **pointer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glHint)(GLenum target, GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glHistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexd)(GLdouble c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexdv)(const GLdouble *c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexf)(GLfloat c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexfv)(const GLfloat *c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexi)(GLint c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexiv)(const GLint *c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexMask)(GLuint mask)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexs)(GLshort c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexsv)(const GLshort *c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexub)(GLubyte c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glIndexubv)(const GLubyte *c)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glInitNames)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glInterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
typedef GLboolean(CL_GL1FUNC * CL_GL1Functions::ptr_glIsBufferARB)(GLuint buffer)
typedef GLboolean(CL_GL1FUNC * CL_GL1Functions::ptr_glIsFramebufferEXT)(GLuint framebuffer)
typedef GLboolean(CL_GL1FUNC * CL_GL1Functions::ptr_glIsList)(GLuint list)
typedef GLboolean(CL_GL1FUNC * CL_GL1Functions::ptr_glIsRenderbufferEXT)(GLuint renderbuffer)
typedef GLboolean(CL_GL1FUNC * CL_GL1Functions::ptr_glIsTexture)(GLuint texture)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLightf)(GLenum light, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLightfv)(GLenum light, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLighti)(GLenum light, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLightiv)(GLenum light, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLightModelf)(GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLightModelfv)(GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLightModeli)(GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLightModeliv)(GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLineStipple)(GLint factor, GLushort pattern)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLineWidth)(GLfloat width)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glLinkProgramARB)(GLuint programObj)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glListBase)(GLuint base)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLoadIdentity)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLoadMatrixd)(const GLdouble *m)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLoadMatrixf)(const GLfloat *m)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLoadName)(GLuint name)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glLogicOp)(GLenum opcode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMap1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMap1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMap2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMap2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
typedef GLvoid*(CL_GL1FUNC * CL_GL1Functions::ptr_glMapBufferARB)(GLenum target, GLenum access)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMaterialf)(GLenum face, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMaterialfv)(GLenum face, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMateriali)(GLenum face, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMaterialiv)(GLenum face, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMatrixMode)(GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMultMatrixd)(const GLdouble *m)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glMultMatrixf)(const GLfloat *m)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNewList)(GLuint list, GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3bv)(const GLbyte *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3i)(GLint nx, GLint ny, GLint nz)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3s)(GLshort nx, GLshort ny, GLshort nz)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormal3sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glNormalPointer)(GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glOrtho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPassThrough)(GLfloat token)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPixelMapfv)(GLenum map, GLint mapsize, const GLfloat *values)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPixelMapuiv)(GLenum map, GLint mapsize, const GLuint *values)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPixelMapusv)(GLenum map, GLint mapsize, const GLushort *values)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPixelStoref)(GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPixelStorei)(GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPixelTransferf)(GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPixelTransferi)(GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPixelZoom)(GLfloat xfactor, GLfloat yfactor)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPointSize)(GLfloat size)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPolygonMode)(GLenum face, GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPolygonOffset)(GLfloat factor, GLfloat units)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPolygonStipple)(const GLubyte *mask)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPopAttrib)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPopClientAttrib)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPopMatrix)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPopName)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPushAttrib)(GLbitfield mask)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPushClientAttrib)(GLbitfield mask)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPushMatrix)(void)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glPushName)(GLuint name)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos2d)(GLdouble x, GLdouble y)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos2dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos2f)(GLfloat x, GLfloat y)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos2fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos2i)(GLint x, GLint y)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos2iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos2s)(GLshort x, GLshort y)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos2sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos3dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos3fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos3i)(GLint x, GLint y, GLint z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos3iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos3s)(GLshort x, GLshort y, GLshort z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos3sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos4dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos4fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos4i)(GLint x, GLint y, GLint z, GLint w)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos4iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRasterPos4sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glReadBuffer)(GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRectdv)(const GLdouble *v1, const GLdouble *v2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRectfv)(const GLfloat *v1, const GLfloat *v2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRecti)(GLint x1, GLint y1, GLint x2, GLint y2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRectiv)(const GLint *v1, const GLint *v2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRectsv)(const GLshort *v1, const GLshort *v2)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glRenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef GLint(CL_GL1FUNC * CL_GL1Functions::ptr_glRenderMode)(GLenum mode)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glResetHistogramEXT)(GLenum target)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glResetMinmaxEXT)(GLenum target)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glRotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glScaled)(GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glScalef)(GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glScissor)(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glSelectBuffer)(GLsizei size, GLuint *buffer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glSeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glShadeModel)(GLenum mode)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glShaderSourceARB)(GLuint shaderObj, GLsizei count, const GLchar **string, const GLint *length)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glStencilFunc)(GLenum func, GLint ref, GLuint mask)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glStencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glStencilMask)(GLuint mask)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glStencilMaskSeparate)(GLenum face, GLuint mask)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glStencilOpSeparateATI)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord1d)(GLdouble s)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord1dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord1f)(GLfloat s)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord1fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord1i)(GLint s)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord1iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord1s)(GLshort s)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord1sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord2d)(GLdouble s, GLdouble t)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord2dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord2f)(GLfloat s, GLfloat t)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord2fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord2i)(GLint s, GLint t)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord2iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord2s)(GLshort s, GLshort t)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord2sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord3dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord3fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord3i)(GLint s, GLint t, GLint r)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord3iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord3s)(GLshort s, GLshort t, GLshort r)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord3sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord4dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord4fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord4i)(GLint s, GLint t, GLint r, GLint q)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord4iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoord4sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexEnvf)(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexEnvfv)(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexEnvi)(GLenum target, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexEnviv)(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexGend)(GLenum coord, GLenum pname, GLdouble param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexGenf)(GLenum coord, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexGeni)(GLenum coord, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexGeniv)(GLenum coord, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexParameterf)(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexParameteri)(GLenum target, GLenum pname, GLint param)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexParameteriv)(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTranslated)(GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glTranslatef)(GLfloat x, GLfloat y, GLfloat z)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform1fARB)(GLint location, GLfloat v0)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform1fvARB)(GLint location, GLsizei count, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform1iARB)(GLint location, GLint v0)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform1ivARB)(GLint location, GLsizei count, const GLint *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform2fvARB)(GLint location, GLsizei count, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform2iARB)(GLint location, GLint v0, GLint v1)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform2ivARB)(GLint location, GLsizei count, const GLint *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform3fvARB)(GLint location, GLsizei count, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform3ivARB)(GLint location, GLsizei count, const GLint *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform4fvARB)(GLint location, GLsizei count, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniform4ivARB)(GLint location, GLsizei count, const GLint *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glUseProgramObjectARB)(GLuint programObj)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glValidateProgramARB)(GLuint programObj)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex2d)(GLdouble x, GLdouble y)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex2dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex2f)(GLfloat x, GLfloat y)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex2fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex2i)(GLint x, GLint y)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex2iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex2s)(GLshort x, GLshort y)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex2sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex3d)(GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex3dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex3f)(GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex3fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex3i)(GLint x, GLint y, GLint z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex3iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex3s)(GLshort x, GLshort y, GLshort z)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex3sv)(const GLshort *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex4dv)(const GLdouble *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex4fv)(const GLfloat *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex4i)(GLint x, GLint y, GLint z, GLint w)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex4iv)(const GLint *v)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertex4sv)(const GLshort *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib1dvARB)(GLuint index, const GLdouble *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib1fvARB)(GLuint index, const GLfloat *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib1svARB)(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib2dvARB)(GLuint index, const GLdouble *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib2fvARB)(GLuint index, const GLfloat *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib2svARB)(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib3dvARB)(GLuint index, const GLdouble *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib3fvARB)(GLuint index, const GLfloat *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib3svARB)(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4bvARB)(GLuint index, const GLbyte *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4dvARB)(GLuint index, const GLdouble *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4fvARB)(GLuint index, const GLfloat *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4ivARB)(GLuint index, const GLint *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4NbvARB)(GLuint index, const GLbyte *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4NivARB)(GLuint index, const GLint *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4NsvARB)(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4NubvARB)(GLuint index, const GLubyte *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4NuivARB)(GLuint index, const GLuint *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4NusvARB)(GLuint index, const GLushort *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4svARB)(GLuint index, const GLshort *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4ubvARB)(GLuint index, const GLubyte *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4uivARB)(GLuint index, const GLuint *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttrib4usvARB)(GLuint index, const GLushort *v)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glVertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GL1FUNC * CL_GL1Functions::ptr_glViewport)(GLint x, GLint y, GLsizei width, GLsizei height)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glWindowPos2dvARB)(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glWindowPos2fvARB)(GLfloat const *)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glWindowPos2ivARB)(GLint const *)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glWindowPos2svARB)(GLshort const *)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glWindowPos3dvARB)(GLdouble const *)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glWindowPos3fvARB)(GLfloat const *)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glWindowPos3ivARB)(GLint const *)
typedef GLvoid(CL_GL1FUNC * CL_GL1Functions::ptr_glWindowPos3svARB)(GLshort const *)

Member Function Documentation

typedef CL_GL1Functions::GLuint ( CL_GL1FUNC *  ptr_glCreateShaderObjectARB  ) 

Member Data Documentation

glAccum binding

glActiveTexture (OpenGL 1.2.1, ARB_multitexture)

glAplhaFunc binding

glAreTexturesResident binding

glArrayElement binding

glBegin binding

glBindTexture binding

glBitmap binding

glBlendColor (OpenGL 1.2 Imaging subset, OpenGL 1.4, EXT_blend_color)

glBlendEquation (OpenGL 1.2 Imaging subset, EXT_blend_minmax)

glBlendFunc binding

OpenGL 1.4, loaded as an extension. Required to make ClanLib usable for certain blending operations.

glCallList binding

glCallLists binding

glClear binding

glClearAccum binding

glClearColor binding

glClearDepth binding

glClearIndex binding

glClearStencil binding

glClientActiveTexture (OpenGL 1.2.1, ARB_multitexture)

glClipPlane binding