CL_GLFunctions Class Reference
[clanGL System]

CL_GLFunctions. More...

#include <opengl_wrap.h>

List of all members.

Public Types

Typedefs

typedef void(CL_GLFUNC * ptr_glCullFace )(GLenum mode)
typedef void(CL_GLFUNC * ptr_glFrontFace )(GLenum mode)
typedef void(CL_GLFUNC * ptr_glHint )(GLenum target, GLenum mode)
typedef void(CL_GLFUNC * ptr_glLineWidth )(GLfloat width)
typedef void(CL_GLFUNC * ptr_glPointSize )(GLfloat size)
typedef void(CL_GLFUNC * ptr_glPolygonMode )(GLenum face, GLenum mode)
typedef void(CL_GLFUNC * ptr_glScissor )(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * ptr_glTexParameterf )(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * ptr_glTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GLFUNC * ptr_glTexParameteri )(GLenum target, GLenum pname, GLint param)
typedef void(CL_GLFUNC * ptr_glTexParameteriv )(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * ptr_glTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * ptr_glTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * ptr_glDrawBuffer )(GLenum mode)
typedef void(CL_GLFUNC * ptr_glClear )(GLbitfield mask)
typedef void(CL_GLFUNC * ptr_glClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GLFUNC * ptr_glClearStencil )(GLint s)
typedef void(CL_GLFUNC * ptr_glClearDepth )(GLclampd depth)
typedef void(CL_GLFUNC * ptr_glStencilMask )(GLuint mask)
typedef void(CL_GLFUNC * ptr_glColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
typedef void(CL_GLFUNC * ptr_glDepthMask )(GLboolean flag)
typedef void(CL_GLFUNC * ptr_glDisable )(GLenum cap)
typedef void(CL_GLFUNC * ptr_glEnable )(GLenum cap)
typedef void(CL_GLFUNC * ptr_glFinish )(void)
typedef void(CL_GLFUNC * ptr_glFlush )(void)
typedef void(CL_GLFUNC * ptr_glBlendFunc )(GLenum sfactor, GLenum dfactor)
typedef void(CL_GLFUNC * ptr_glLogicOp )(GLenum opcode)
typedef void(CL_GLFUNC * ptr_glStencilFunc )(GLenum func, GLint ref, GLuint mask)
typedef void(CL_GLFUNC * ptr_glStencilOp )(GLenum fail, GLenum zfail, GLenum zpass)
typedef void(CL_GLFUNC * ptr_glDepthFunc )(GLenum func)
typedef void(CL_GLFUNC * ptr_glPixelStoref )(GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * ptr_glPixelStorei )(GLenum pname, GLint param)
typedef void(CL_GLFUNC * ptr_glReadBuffer )(GLenum mode)
typedef void(CL_GLFUNC * ptr_glReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GLFUNC * ptr_glGetBooleanv )(GLenum pname, GLboolean *params)
typedef void(CL_GLFUNC * ptr_glGetDoublev )(GLenum pname, GLdouble *params)
typedef GLenum(CL_GLFUNC * ptr_glGetError )(void)
typedef void(CL_GLFUNC * ptr_glGetFloatv )(GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * ptr_glGetIntegerv )(GLenum pname, GLint *params)
typedef const GLubyte *(CL_GLFUNC * ptr_glGetString )(GLenum name)
typedef void(CL_GLFUNC * ptr_glGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GLFUNC * ptr_glGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * ptr_glGetTexParameteriv )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * ptr_glGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params)
typedef GLboolean(CL_GLFUNC * ptr_glIsEnabled )(GLenum cap)
typedef void(CL_GLFUNC * ptr_glDepthRange )(GLclampd near, GLclampd far)
typedef void(CL_GLFUNC * ptr_glViewport )(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * ptr_glDrawArrays )(GLenum mode, GLint first, GLsizei count)
typedef void(CL_GLFUNC * ptr_glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GLFUNC * ptr_glGetPointerv )(GLenum pname, GLvoid **params)
typedef void(CL_GLFUNC * ptr_glPolygonOffset )(GLfloat factor, GLfloat units)
typedef void(CL_GLFUNC * ptr_glCopyTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(CL_GLFUNC * ptr_glCopyTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(CL_GLFUNC * ptr_glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(CL_GLFUNC * ptr_glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * ptr_glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * ptr_glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * ptr_glBindTexture )(GLenum target, GLuint texture)
typedef void(CL_GLFUNC * ptr_glDeleteTextures )(GLsizei n, const GLuint *textures)
typedef void(CL_GLFUNC * ptr_glGenTextures )(GLsizei n, GLuint *textures)
typedef GLboolean(CL_GLFUNC * ptr_glIsTexture )(GLuint texture)
typedef void(CL_GLFUNC * ptr_glBlendColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GLFUNC * ptr_glBlendEquation )(GLenum mode)
typedef void(CL_GLFUNC * ptr_glDrawRangeElements )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GLFUNC * ptr_glTexImage3D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * ptr_glTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * ptr_glCopyTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * ptr_glActiveTexture )(GLenum texture)
typedef void(CL_GLFUNC * ptr_glSampleCoverage )(GLclampf value, GLboolean invert)
typedef void(CL_GLFUNC * ptr_glCompressedTexImage3D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * ptr_glCompressedTexImage2D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * ptr_glCompressedTexImage1D )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * ptr_glCompressedTexSubImage3D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * ptr_glCompressedTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * ptr_glCompressedTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * ptr_glGetCompressedTexImage )(GLenum target, GLint level, GLvoid *img)
typedef void(CL_GLFUNC * ptr_glBlendFuncSeparate )(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(CL_GLFUNC * ptr_glMultiDrawArrays )(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
typedef void(CL_GLFUNC * ptr_glMultiDrawElements )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
typedef void(CL_GLFUNC * ptr_glPointParameterf )(GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * ptr_glPointParameterfv )(GLenum pname, const GLfloat *params)
typedef void(CL_GLFUNC * ptr_glPointParameteri )(GLenum pname, GLint param)
typedef void(CL_GLFUNC * ptr_glPointParameteriv )(GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * ptr_glGenQueries )(GLsizei n, GLuint *ids)
typedef void(CL_GLFUNC * ptr_glDeleteQueries )(GLsizei n, const GLuint *ids)
typedef GLboolean(CL_GLFUNC * ptr_glIsQuery )(GLuint id)
typedef void(CL_GLFUNC * ptr_glBeginQuery )(GLenum target, GLuint id)
typedef void(CL_GLFUNC * ptr_glEndQuery )(GLenum target)
typedef void(CL_GLFUNC * ptr_glGetQueryiv )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetQueryObjectiv )(GLuint id, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetQueryObjectuiv )(GLuint id, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * ptr_glBindBuffer )(GLenum target, GLuint buffer)
typedef void(CL_GLFUNC * ptr_glDeleteBuffers )(GLsizei n, const GLuint *buffers)
typedef void(CL_GLFUNC * ptr_glGenBuffers )(GLsizei n, GLuint *buffers)
typedef GLboolean(CL_GLFUNC * ptr_glIsBuffer )(GLuint buffer)
typedef void(CL_GLFUNC * ptr_glBufferData )(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
typedef void(CL_GLFUNC * ptr_glBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
typedef void(CL_GLFUNC * ptr_glGetBufferSubData )(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
typedef GLvoid *(CL_GLFUNC * ptr_glMapBuffer )(GLenum target, GLenum access)
typedef GLboolean(CL_GLFUNC * ptr_glUnmapBuffer )(GLenum target)
typedef void(CL_GLFUNC * ptr_glGetBufferParameteriv )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetBufferPointerv )(GLenum target, GLenum pname, GLvoid **params)
typedef void(CL_GLFUNC * ptr_glBlendEquationSeparate )(GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * ptr_glDrawBuffers )(GLsizei n, const GLenum *bufs)
typedef void(CL_GLFUNC * ptr_glStencilOpSeparate )(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(CL_GLFUNC * ptr_glStencilFuncSeparate )(GLenum face, GLenum func, GLint ref, GLuint mask)
typedef void(CL_GLFUNC * ptr_glStencilMaskSeparate )(GLenum face, GLuint mask)
typedef void(CL_GLFUNC * ptr_glAttachShader )(GLuint program, GLuint shader)
typedef void(CL_GLFUNC * ptr_glBindAttribLocation )(GLuint program, GLuint index, const GLchar *name)
typedef void(CL_GLFUNC * ptr_glCompileShader )(GLuint shader)
typedef GLuint(CL_GLFUNC * ptr_glCreateProgram )(void)
typedef GLuint(CL_GLFUNC * ptr_glCreateShader )(GLenum type)
typedef void(CL_GLFUNC * ptr_glDeleteProgram )(GLuint program)
typedef void(CL_GLFUNC * ptr_glDeleteShader )(GLuint shader)
typedef void(CL_GLFUNC * ptr_glDetachShader )(GLuint program, GLuint shader)
typedef void(CL_GLFUNC * ptr_glDisableVertexAttribArray )(GLuint index)
typedef void(CL_GLFUNC * ptr_glEnableVertexAttribArray )(GLuint index)
typedef void(CL_GLFUNC * ptr_glGetActiveAttrib )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(CL_GLFUNC * ptr_glGetActiveUniform )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(CL_GLFUNC * ptr_glGetAttachedShaders )(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
typedef GLint(CL_GLFUNC * ptr_glGetAttribLocation )(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * ptr_glGetProgramiv )(GLuint program, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetProgramInfoLog )(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * ptr_glGetShaderiv )(GLuint shader, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetShaderInfoLog )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * ptr_glGetShaderSource )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
typedef GLint(CL_GLFUNC * ptr_glGetUniformLocation )(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * ptr_glGetUniformfv )(GLuint program, GLint location, GLfloat *params)
typedef void(CL_GLFUNC * ptr_glGetUniformiv )(GLuint program, GLint location, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetVertexAttribdv )(GLuint index, GLenum pname, GLdouble *params)
typedef void(CL_GLFUNC * ptr_glGetVertexAttribfv )(GLuint index, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * ptr_glGetVertexAttribiv )(GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetVertexAttribPointerv )(GLuint index, GLenum pname, GLvoid **pointer)
typedef GLboolean(CL_GLFUNC * ptr_glIsProgram )(GLuint program)
typedef GLboolean(CL_GLFUNC * ptr_glIsShader )(GLuint shader)
typedef void(CL_GLFUNC * ptr_glLinkProgram )(GLuint program)
typedef void(CL_GLFUNC * ptr_glShaderSource )(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
typedef void(CL_GLFUNC * ptr_glUseProgram )(GLuint program)
typedef void(CL_GLFUNC * ptr_glUniform1f )(GLint location, GLfloat v0)
typedef void(CL_GLFUNC * ptr_glUniform2f )(GLint location, GLfloat v0, GLfloat v1)
typedef void(CL_GLFUNC * ptr_glUniform3f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(CL_GLFUNC * ptr_glUniform4f )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(CL_GLFUNC * ptr_glUniform1i )(GLint location, GLint v0)
typedef void(CL_GLFUNC * ptr_glUniform2i )(GLint location, GLint v0, GLint v1)
typedef void(CL_GLFUNC * ptr_glUniform3i )(GLint location, GLint v0, GLint v1, GLint v2)
typedef void(CL_GLFUNC * ptr_glUniform4i )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(CL_GLFUNC * ptr_glUniform1fv )(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniform2fv )(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniform3fv )(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniform4fv )(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniform1iv )(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * ptr_glUniform2iv )(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * ptr_glUniform3iv )(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * ptr_glUniform4iv )(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glValidateProgram )(GLuint program)
typedef void(CL_GLFUNC * ptr_glVertexAttrib1d )(GLuint index, GLdouble x)
typedef void(CL_GLFUNC * ptr_glVertexAttrib1dv )(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib1f )(GLuint index, GLfloat x)
typedef void(CL_GLFUNC * ptr_glVertexAttrib1fv )(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib1s )(GLuint index, GLshort x)
typedef void(CL_GLFUNC * ptr_glVertexAttrib1sv )(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib2d )(GLuint index, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * ptr_glVertexAttrib2dv )(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib2f )(GLuint index, GLfloat x, GLfloat y)
typedef void(CL_GLFUNC * ptr_glVertexAttrib2fv )(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib2s )(GLuint index, GLshort x, GLshort y)
typedef void(CL_GLFUNC * ptr_glVertexAttrib2sv )(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * ptr_glVertexAttrib3dv )(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib3f )(GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GLFUNC * ptr_glVertexAttrib3fv )(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib3s )(GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(CL_GLFUNC * ptr_glVertexAttrib3sv )(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4Nbv )(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4Niv )(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4Nsv )(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4Nub )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4Nubv )(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4Nuiv )(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4Nusv )(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4bv )(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4dv )(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4f )(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4fv )(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4iv )(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4s )(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4sv )(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4ubv )(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4uiv )(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttrib4usv )(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribPointer )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * ptr_glUniformMatrix2x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix3x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix2x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix4x2fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix3x4fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix4x3fv )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glColorMaski )(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
typedef void(CL_GLFUNC * ptr_glGetBooleani_v )(GLenum target, GLuint index, GLboolean *data)
typedef void(CL_GLFUNC * ptr_glGetIntegeri_v )(GLenum target, GLuint index, GLint *data)
typedef void(CL_GLFUNC * ptr_glEnablei )(GLenum target, GLuint index)
typedef void(CL_GLFUNC * ptr_glDisablei )(GLenum target, GLuint index)
typedef GLboolean(CL_GLFUNC * ptr_glIsEnabledi )(GLenum target, GLuint index)
typedef void(CL_GLFUNC * ptr_glBeginTransformFeedback )(GLenum primitiveMode)
typedef void(CL_GLFUNC * ptr_glEndTransformFeedback )(void)
typedef void(CL_GLFUNC * ptr_glBindBufferRange )(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(CL_GLFUNC * ptr_glBindBufferBase )(GLenum target, GLuint index, GLuint buffer)
typedef void(CL_GLFUNC * ptr_glTransformFeedbackVaryings )(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)
typedef void(CL_GLFUNC * ptr_glGetTransformFeedbackVarying )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef void(CL_GLFUNC * ptr_glClampColor )(GLenum target, GLenum clamp)
typedef void(CL_GLFUNC * ptr_glBeginConditionalRender )(GLuint id, GLenum mode)
typedef void(CL_GLFUNC * ptr_glEndConditionalRender )(void)
typedef void(CL_GLFUNC * ptr_glVertexAttribIPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * ptr_glGetVertexAttribIiv )(GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetVertexAttribIuiv )(GLuint index, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * ptr_glVertexAttribI1i )(GLuint index, GLint x)
typedef void(CL_GLFUNC * ptr_glVertexAttribI2i )(GLuint index, GLint x, GLint y)
typedef void(CL_GLFUNC * ptr_glVertexAttribI3i )(GLuint index, GLint x, GLint y, GLint z)
typedef void(CL_GLFUNC * ptr_glVertexAttribI4i )(GLuint index, GLint x, GLint y, GLint z, GLint w)
typedef void(CL_GLFUNC * ptr_glVertexAttribI1ui )(GLuint index, GLuint x)
typedef void(CL_GLFUNC * ptr_glVertexAttribI2ui )(GLuint index, GLuint x, GLuint y)
typedef void(CL_GLFUNC * ptr_glVertexAttribI3ui )(GLuint index, GLuint x, GLuint y, GLuint z)
typedef void(CL_GLFUNC * ptr_glVertexAttribI4ui )(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(CL_GLFUNC * ptr_glVertexAttribI1iv )(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI2iv )(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI3iv )(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI4iv )(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI1uiv )(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI2uiv )(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI3uiv )(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI4uiv )(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI4bv )(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI4sv )(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI4ubv )(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribI4usv )(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * ptr_glGetUniformuiv )(GLuint program, GLint location, GLuint *params)
typedef void(CL_GLFUNC * ptr_glBindFragDataLocation )(GLuint program, GLuint color, const GLchar *name)
typedef GLint(CL_GLFUNC * ptr_glGetFragDataLocation )(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * ptr_glUniform1ui )(GLint location, GLuint v0)
typedef void(CL_GLFUNC * ptr_glUniform2ui )(GLint location, GLuint v0, GLuint v1)
typedef void(CL_GLFUNC * ptr_glUniform3ui )(GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(CL_GLFUNC * ptr_glUniform4ui )(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(CL_GLFUNC * ptr_glUniform1uiv )(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glUniform2uiv )(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glUniform3uiv )(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glUniform4uiv )(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glTexParameterIiv )(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * ptr_glTexParameterIuiv )(GLenum target, GLenum pname, const GLuint *params)
typedef void(CL_GLFUNC * ptr_glGetTexParameterIiv )(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetTexParameterIuiv )(GLenum target, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * ptr_glClearBufferiv )(GLenum buffer, GLint drawbuffer, const GLint *value)
typedef void(CL_GLFUNC * ptr_glClearBufferuiv )(GLenum buffer, GLint drawbuffer, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glClearBufferfv )(GLenum buffer, GLint drawbuffer, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glClearBufferfi )(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
typedef const GLubyte *(CL_GLFUNC * ptr_glGetStringi )(GLenum name, GLuint index)
typedef void(CL_GLFUNC * ptr_glDrawArraysInstanced )(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
typedef void(CL_GLFUNC * ptr_glDrawElementsInstanced )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
typedef void(CL_GLFUNC * ptr_glTexBuffer )(GLenum target, GLenum internalformat, GLuint buffer)
typedef void(CL_GLFUNC * ptr_glPrimitiveRestartIndex )(GLuint index)
typedef void(CL_GLFUNC * ptr_glGetInteger64i_v )(GLenum target, GLuint index, CLint64 *data)
typedef void(CL_GLFUNC * ptr_glGetBufferParameteri64v )(GLenum target, GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * ptr_glFramebufferTexture )(GLenum target, GLenum attachment, GLuint texture, GLint level)
typedef void(CL_GLFUNC * ptr_glVertexAttribDivisor )(GLuint index, GLuint divisor)
typedef void(CL_GLFUNC * ptr_glMinSampleShading )(GLclampf value)
typedef void(CL_GLFUNC * ptr_glBlendEquationi )(GLuint buf, GLenum mode)
typedef void(CL_GLFUNC * ptr_glBlendEquationSeparatei )(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * ptr_glBlendFunci )(GLuint buf, GLenum src, GLenum dst)
typedef void(CL_GLFUNC * ptr_glBlendFuncSeparatei )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef GLboolean(CL_GLFUNC * ptr_glIsRenderbuffer )(GLuint renderbuffer)
typedef void(CL_GLFUNC * ptr_glBindRenderbuffer )(GLenum target, GLuint renderbuffer)
typedef void(CL_GLFUNC * ptr_glDeleteRenderbuffers )(GLsizei n, const GLuint *renderbuffers)
typedef void(CL_GLFUNC * ptr_glGenRenderbuffers )(GLsizei n, GLuint *renderbuffers)
typedef void(CL_GLFUNC * ptr_glRenderbufferStorage )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * ptr_glGetRenderbufferParameteriv )(GLenum target, GLenum pname, GLint *params)
typedef GLboolean(CL_GLFUNC * ptr_glIsFramebuffer )(GLuint framebuffer)
typedef void(CL_GLFUNC * ptr_glBindFramebuffer )(GLenum target, GLuint framebuffer)
typedef void(CL_GLFUNC * ptr_glDeleteFramebuffers )(GLsizei n, const GLuint *framebuffers)
typedef void(CL_GLFUNC * ptr_glGenFramebuffers )(GLsizei n, GLuint *framebuffers)
typedef GLenum(CL_GLFUNC * ptr_glCheckFramebufferStatus )(GLenum target)
typedef void(CL_GLFUNC * ptr_glFramebufferTexture1D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(CL_GLFUNC * ptr_glFramebufferTexture2D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(CL_GLFUNC * ptr_glFramebufferTexture3D )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef void(CL_GLFUNC * ptr_glFramebufferRenderbuffer )(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(CL_GLFUNC * ptr_glGetFramebufferAttachmentParameteriv )(GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGenerateMipmap )(GLenum target)
typedef void(CL_GLFUNC * ptr_glBlitFramebuffer )(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(CL_GLFUNC * ptr_glRenderbufferStorageMultisample )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * ptr_glFramebufferTextureLayer )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef GLvoid *(CL_GLFUNC * ptr_glMapBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
typedef void(CL_GLFUNC * ptr_glFlushMappedBufferRange )(GLenum target, GLintptr offset, GLsizeiptr length)
typedef void(CL_GLFUNC * ptr_glBindVertexArray )(GLuint array)
typedef void(CL_GLFUNC * ptr_glDeleteVertexArrays )(GLsizei n, const GLuint *arrays)
typedef void(CL_GLFUNC * ptr_glGenVertexArrays )(GLsizei n, GLuint *arrays)
typedef GLboolean(CL_GLFUNC * ptr_glIsVertexArray )(GLuint array)
typedef void(CL_GLFUNC * ptr_glGetUniformIndices )(GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices)
typedef void(CL_GLFUNC * ptr_glGetActiveUniformsiv )(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetActiveUniformName )(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
typedef GLuint(CL_GLFUNC * ptr_glGetUniformBlockIndex )(GLuint program, const GLchar *uniformBlockName)
typedef void(CL_GLFUNC * ptr_glGetActiveUniformBlockiv )(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetActiveUniformBlockName )(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
typedef void(CL_GLFUNC * ptr_glUniformBlockBinding )(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
typedef void(CL_GLFUNC * ptr_glCopyBufferSubData )(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
typedef void(CL_GLFUNC * ptr_glDrawElementsBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
typedef void(CL_GLFUNC * ptr_glDrawRangeElementsBaseVertex )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
typedef void(CL_GLFUNC * ptr_glDrawElementsInstancedBaseVertex )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
typedef void(CL_GLFUNC * ptr_glMultiDrawElementsBaseVertex )(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
typedef void(CL_GLFUNC * ptr_glProvokingVertex )(GLenum mode)
typedef CLsync(CL_GLFUNC * ptr_glFenceSync )(GLenum condition, GLbitfield flags)
typedef GLboolean(CL_GLFUNC * ptr_glIsSync )(CLsync sync)
typedef void(CL_GLFUNC * ptr_glDeleteSync )(CLsync sync)
typedef GLenum(CL_GLFUNC * ptr_glClientWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout)
typedef void(CL_GLFUNC * ptr_glWaitSync )(CLsync sync, GLbitfield flags, CLuint64 timeout)
typedef void(CL_GLFUNC * ptr_glGetInteger64v )(GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * ptr_glGetSynciv )(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
typedef void(CL_GLFUNC * ptr_glTexImage2DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(CL_GLFUNC * ptr_glTexImage3DMultisample )(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(CL_GLFUNC * ptr_glGetMultisamplefv )(GLenum pname, GLuint index, GLfloat *val)
typedef void(CL_GLFUNC * ptr_glSampleMaski )(GLuint index, GLbitfield mask)
typedef void(CL_GLFUNC * ptr_glBlendEquationiARB )(GLuint buf, GLenum mode)
typedef void(CL_GLFUNC * ptr_glBlendEquationSeparateiARB )(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * ptr_glBlendFunciARB )(GLuint buf, GLenum src, GLenum dst)
typedef void(CL_GLFUNC * ptr_glBlendFuncSeparateiARB )(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(CL_GLFUNC * ptr_glMinSampleShadingARB )(GLclampf value)
typedef void(CL_GLFUNC * ptr_glNamedStringARB )(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
typedef void(CL_GLFUNC * ptr_glDeleteNamedStringARB )(GLint namelen, const GLchar *name)
typedef void(CL_GLFUNC * ptr_glCompileShaderIncludeARB )(GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
typedef GLboolean(CL_GLFUNC * ptr_glIsNamedStringARB )(GLint namelen, const GLchar *name)
typedef void(CL_GLFUNC * ptr_glGetNamedStringARB )(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
typedef void(CL_GLFUNC * ptr_glGetNamedStringivARB )(GLint namelen, const GLchar *name, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glBindFragDataLocationIndexed )(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
typedef GLint(CL_GLFUNC * ptr_glGetFragDataIndex )(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * ptr_glGenSamplers )(GLsizei count, GLuint *samplers)
typedef void(CL_GLFUNC * ptr_glDeleteSamplers )(GLsizei count, const GLuint *samplers)
typedef GLboolean(CL_GLFUNC * ptr_glIsSampler )(GLuint sampler)
typedef void(CL_GLFUNC * ptr_glBindSampler )(GLuint unit, GLuint sampler)
typedef void(CL_GLFUNC * ptr_glSamplerParameteri )(GLuint sampler, GLenum pname, GLint param)
typedef void(CL_GLFUNC * ptr_glSamplerParameteriv )(GLuint sampler, GLenum pname, const GLint *param)
typedef void(CL_GLFUNC * ptr_glSamplerParameterf )(GLuint sampler, GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * ptr_glSamplerParameterfv )(GLuint sampler, GLenum pname, const GLfloat *param)
typedef void(CL_GLFUNC * ptr_glSamplerParameterIiv )(GLuint sampler, GLenum pname, const GLint *param)
typedef void(CL_GLFUNC * ptr_glSamplerParameterIuiv )(GLuint sampler, GLenum pname, const GLuint *param)
typedef void(CL_GLFUNC * ptr_glGetSamplerParameteriv )(GLuint sampler, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetSamplerParameterIiv )(GLuint sampler, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetSamplerParameterfv )(GLuint sampler, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * ptr_glGetSamplerParameterIuiv )(GLuint sampler, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * ptr_glQueryCounter )(GLuint id, GLenum target)
typedef void(CL_GLFUNC * ptr_glGetQueryObjecti64v )(GLuint id, GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * ptr_glGetQueryObjectui64v )(GLuint id, GLenum pname, CLuint64 *params)
typedef void(CL_GLFUNC * ptr_glVertexP2ui )(GLenum type, GLuint value)
typedef void(CL_GLFUNC * ptr_glVertexP2uiv )(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glVertexP3ui )(GLenum type, GLuint value)
typedef void(CL_GLFUNC * ptr_glVertexP3uiv )(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glVertexP4ui )(GLenum type, GLuint value)
typedef void(CL_GLFUNC * ptr_glVertexP4uiv )(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glTexCoordP1ui )(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glTexCoordP1uiv )(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glTexCoordP2ui )(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glTexCoordP2uiv )(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glTexCoordP3ui )(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glTexCoordP3uiv )(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glTexCoordP4ui )(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glTexCoordP4uiv )(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glMultiTexCoordP1ui )(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glMultiTexCoordP1uiv )(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glMultiTexCoordP2ui )(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glMultiTexCoordP2uiv )(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glMultiTexCoordP3ui )(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glMultiTexCoordP3uiv )(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glMultiTexCoordP4ui )(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glMultiTexCoordP4uiv )(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glNormalP3ui )(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * ptr_glNormalP3uiv )(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * ptr_glColorP3ui )(GLenum type, GLuint color)
typedef void(CL_GLFUNC * ptr_glColorP3uiv )(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * ptr_glColorP4ui )(GLenum type, GLuint color)
typedef void(CL_GLFUNC * ptr_glColorP4uiv )(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * ptr_glSecondaryColorP3ui )(GLenum type, GLuint color)
typedef void(CL_GLFUNC * ptr_glSecondaryColorP3uiv )(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * ptr_glVertexAttribP1ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * ptr_glVertexAttribP1uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glVertexAttribP2ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * ptr_glVertexAttribP2uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glVertexAttribP3ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * ptr_glVertexAttribP3uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glVertexAttribP4ui )(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * ptr_glVertexAttribP4uiv )(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glDrawArraysIndirect )(GLenum mode, const GLvoid *indirect)
typedef void(CL_GLFUNC * ptr_glDrawElementsIndirect )(GLenum mode, GLenum type, const GLvoid *indirect)
typedef void(CL_GLFUNC * ptr_glUniform1d )(GLint location, GLdouble x)
typedef void(CL_GLFUNC * ptr_glUniform2d )(GLint location, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * ptr_glUniform3d )(GLint location, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * ptr_glUniform4d )(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * ptr_glUniform1dv )(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniform2dv )(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniform3dv )(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniform4dv )(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix2x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix2x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix3x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix3x4dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix4x2dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glUniformMatrix4x3dv )(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glGetUniformdv )(GLuint program, GLint location, GLdouble *params)
typedef GLint(CL_GLFUNC * ptr_glGetSubroutineUniformLocation )(GLuint program, GLenum shadertype, const GLchar *name)
typedef GLuint(CL_GLFUNC * ptr_glGetSubroutineIndex )(GLuint program, GLenum shadertype, const GLchar *name)
typedef void(CL_GLFUNC * ptr_glGetActiveSubroutineUniformiv )(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
typedef void(CL_GLFUNC * ptr_glGetActiveSubroutineUniformName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(CL_GLFUNC * ptr_glGetActiveSubroutineName )(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(CL_GLFUNC * ptr_glUniformSubroutinesuiv )(GLenum shadertype, GLsizei count, const GLuint *indices)
typedef void(CL_GLFUNC * ptr_glGetUniformSubroutineuiv )(GLenum shadertype, GLint location, GLuint *params)
typedef void(CL_GLFUNC * ptr_glGetProgramStageiv )(GLuint program, GLenum shadertype, GLenum pname, GLint *values)
typedef void(CL_GLFUNC * ptr_glPatchParameteri )(GLenum pname, GLint value)
typedef void(CL_GLFUNC * ptr_glPatchParameterfv )(GLenum pname, const GLfloat *values)
typedef void(CL_GLFUNC * ptr_glBindTransformFeedback )(GLenum target, GLuint id)
typedef void(CL_GLFUNC * ptr_glDeleteTransformFeedbacks )(GLsizei n, const GLuint *ids)
typedef void(CL_GLFUNC * ptr_glGenTransformFeedbacks )(GLsizei n, GLuint *ids)
typedef GLboolean(CL_GLFUNC * ptr_glIsTransformFeedback )(GLuint id)
typedef void(CL_GLFUNC * ptr_glPauseTransformFeedback )(void)
typedef void(CL_GLFUNC * ptr_glResumeTransformFeedback )(void)
typedef void(CL_GLFUNC * ptr_glDrawTransformFeedback )(GLenum mode, GLuint id)
typedef void(CL_GLFUNC * ptr_glDrawTransformFeedbackStream )(GLenum mode, GLuint id, GLuint stream)
typedef void(CL_GLFUNC * ptr_glBeginQueryIndexed )(GLenum target, GLuint index, GLuint id)
typedef void(CL_GLFUNC * ptr_glEndQueryIndexed )(GLenum target, GLuint index)
typedef void(CL_GLFUNC * ptr_glGetQueryIndexediv )(GLenum target, GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glReleaseShaderCompiler )(void)
typedef void(CL_GLFUNC * ptr_glShaderBinary )(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
typedef void(CL_GLFUNC * ptr_glGetShaderPrecisionFormat )(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
typedef void(CL_GLFUNC * ptr_glDepthRangef )(GLclampf n, GLclampf f)
typedef void(CL_GLFUNC * ptr_glClearDepthf )(GLclampf d)
typedef void(CL_GLFUNC * ptr_glGetProgramBinary )(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
typedef void(CL_GLFUNC * ptr_glProgramBinary )(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
typedef void(CL_GLFUNC * ptr_glProgramParameteri )(GLuint program, GLenum pname, GLint value)
typedef void(CL_GLFUNC * ptr_glUseProgramStages )(GLuint pipeline, GLbitfield stages, GLuint program)
typedef void(CL_GLFUNC * ptr_glActiveShaderProgram )(GLuint pipeline, GLuint program)
typedef GLuint(CL_GLFUNC * ptr_glCreateShaderProgramv )(GLenum type, GLsizei count, const GLchar **strings)
typedef void(CL_GLFUNC * ptr_glBindProgramPipeline )(GLuint pipeline)
typedef void(CL_GLFUNC * ptr_glDeleteProgramPipelines )(GLsizei n, const GLuint *pipelines)
typedef void(CL_GLFUNC * ptr_glGenProgramPipelines )(GLsizei n, GLuint *pipelines)
typedef GLboolean(CL_GLFUNC * ptr_glIsProgramPipeline )(GLuint pipeline)
typedef void(CL_GLFUNC * ptr_glGetProgramPipelineiv )(GLuint pipeline, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * ptr_glProgramUniform1i )(GLuint program, GLint location, GLint v0)
typedef void(CL_GLFUNC * ptr_glProgramUniform1iv )(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform1f )(GLuint program, GLint location, GLfloat v0)
typedef void(CL_GLFUNC * ptr_glProgramUniform1fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform1d )(GLuint program, GLint location, GLdouble v0)
typedef void(CL_GLFUNC * ptr_glProgramUniform1dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform1ui )(GLuint program, GLint location, GLuint v0)
typedef void(CL_GLFUNC * ptr_glProgramUniform1uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform2i )(GLuint program, GLint location, GLint v0, GLint v1)
typedef void(CL_GLFUNC * ptr_glProgramUniform2iv )(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform2f )(GLuint program, GLint location, GLfloat v0, GLfloat v1)
typedef void(CL_GLFUNC * ptr_glProgramUniform2fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform2d )(GLuint program, GLint location, GLdouble v0, GLdouble v1)
typedef void(CL_GLFUNC * ptr_glProgramUniform2dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform2ui )(GLuint program, GLint location, GLuint v0, GLuint v1)
typedef void(CL_GLFUNC * ptr_glProgramUniform2uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform3i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
typedef void(CL_GLFUNC * ptr_glProgramUniform3iv )(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform3f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(CL_GLFUNC * ptr_glProgramUniform3fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform3d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
typedef void(CL_GLFUNC * ptr_glProgramUniform3dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform3ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(CL_GLFUNC * ptr_glProgramUniform3uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform4i )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(CL_GLFUNC * ptr_glProgramUniform4iv )(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform4f )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(CL_GLFUNC * ptr_glProgramUniform4fv )(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform4d )(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
typedef void(CL_GLFUNC * ptr_glProgramUniform4dv )(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniform4ui )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(CL_GLFUNC * ptr_glProgramUniform4uiv )(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix2x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix3x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix2x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix4x2fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix3x4fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix4x3fv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix2x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix3x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix2x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix4x2dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix3x4dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glProgramUniformMatrix4x3dv )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * ptr_glValidateProgramPipeline )(GLuint pipeline)
typedef void(CL_GLFUNC * ptr_glGetProgramPipelineInfoLog )(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * ptr_glVertexAttribL1d )(GLuint index, GLdouble x)
typedef void(CL_GLFUNC * ptr_glVertexAttribL2d )(GLuint index, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * ptr_glVertexAttribL3d )(GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * ptr_glVertexAttribL4d )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * ptr_glVertexAttribL1dv )(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribL2dv )(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribL3dv )(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribL4dv )(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * ptr_glVertexAttribLPointer )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * ptr_glGetVertexAttribLdv )(GLuint index, GLenum pname, GLdouble *params)
typedef void(CL_GLFUNC * ptr_glViewportArrayv )(GLuint first, GLsizei count, const GLfloat *v)
typedef void(CL_GLFUNC * ptr_glViewportIndexedf )(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
typedef void(CL_GLFUNC * ptr_glViewportIndexedfv )(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * ptr_glScissorArrayv )(GLuint first, GLsizei count, const GLint *v)
typedef void(CL_GLFUNC * ptr_glScissorIndexed )(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * ptr_glScissorIndexedv )(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * ptr_glDepthRangeArrayv )(GLuint first, GLsizei count, const GLclampd *v)
typedef void(CL_GLFUNC * ptr_glDepthRangeIndexed )(GLuint index, GLclampd n, GLclampd f)
typedef void(CL_GLFUNC * ptr_glGetFloati_v )(GLenum target, GLuint index, GLfloat *data)
typedef void(CL_GLFUNC * ptr_glGetDoublei_v )(GLenum target, GLuint index, GLdouble *data)
typedef CLsync(CL_GLFUNC * ptr_glCreateSyncFromCLeventARB )(struct _cl_context *context, struct _cl_event *event, GLbitfield flags)
typedef void(CL_GLFUNC * ptr_glDebugMessageControlARB )(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
typedef void(CL_GLFUNC * ptr_glDebugMessageInsertARB )(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
typedef void(CL_GLFUNC * ptr_glDebugMessageCallbackARB )(CLDEBUGPROCARB callback, const GLvoid *userParam)
typedef GLuint(CL_GLFUNC * ptr_glGetDebugMessageLogARB )(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
typedef GLenum(CL_GLFUNC * ptr_glGetGraphicsResetStatusARB )(void)
typedef void(CL_GLFUNC * ptr_glGetnMapdvARB )(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
typedef void(CL_GLFUNC * ptr_glGetnMapfvARB )(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
typedef void(CL_GLFUNC * ptr_glGetnMapivARB )(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
typedef void(CL_GLFUNC * ptr_glGetnPixelMapfvARB )(GLenum map, GLsizei bufSize, GLfloat *values)
typedef void(CL_GLFUNC * ptr_glGetnPixelMapuivARB )(GLenum map, GLsizei bufSize, GLuint *values)
typedef void(CL_GLFUNC * ptr_glGetnPixelMapusvARB )(GLenum map, GLsizei bufSize, GLushort *values)
typedef void(CL_GLFUNC * ptr_glGetnPolygonStippleARB )(GLsizei bufSize, GLubyte *pattern)
typedef void(CL_GLFUNC * ptr_glGetnColorTableARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
typedef void(CL_GLFUNC * ptr_glGetnConvolutionFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
typedef void(CL_GLFUNC * ptr_glGetnSeparableFilterARB )(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
typedef void(CL_GLFUNC * ptr_glGetnHistogramARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
typedef void(CL_GLFUNC * ptr_glGetnMinmaxARB )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
typedef void(CL_GLFUNC * ptr_glGetnTexImageARB )(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
typedef void(CL_GLFUNC * ptr_glReadnPixelsARB )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
typedef void(CL_GLFUNC * ptr_glGetnCompressedTexImageARB )(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
typedef void(CL_GLFUNC * ptr_glGetnUniformfvARB )(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
typedef void(CL_GLFUNC * ptr_glGetnUniformivARB )(GLuint program, GLint location, GLsizei bufSize, GLint *params)
typedef void(CL_GLFUNC * ptr_glGetnUniformuivARB )(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
typedef void(CL_GLFUNC * ptr_glGetnUniformdvARB )(GLuint program, GLint location, GLsizei bufSize, GLdouble *params)

Public Attributes

Functions

ptr_glCullFace cullFace
ptr_glFrontFace frontFace
ptr_glHint hint
ptr_glLineWidth lineWidth
ptr_glPointSize pointSize
ptr_glPolygonMode polygonMode
ptr_glScissor scissor
ptr_glTexParameterf texParameterf
ptr_glTexParameterfv texParameterfv
ptr_glTexParameteri texParameteri
ptr_glTexParameteriv texParameteriv
ptr_glTexImage1D texImage1D
ptr_glTexImage2D texImage2D
ptr_glDrawBuffer drawBuffer
ptr_glClear clear
ptr_glClearColor clearColor
ptr_glClearStencil clearStencil
ptr_glClearDepth clearDepth
ptr_glStencilMask stencilMask
ptr_glColorMask colorMask
ptr_glDepthMask depthMask
ptr_glDisable disable
ptr_glEnable enable
ptr_glFinish finish
ptr_glFlush flush
ptr_glBlendFunc blendFunc
ptr_glLogicOp logicOp
ptr_glStencilFunc stencilFunc
ptr_glStencilOp stencilOp
ptr_glDepthFunc depthFunc
ptr_glPixelStoref pixelStoref
ptr_glPixelStorei pixelStorei
ptr_glReadBuffer readBuffer
ptr_glReadPixels readPixels
ptr_glGetBooleanv getBooleanv
ptr_glGetDoublev getDoublev
ptr_glGetError getError
ptr_glGetFloatv getFloatv
ptr_glGetIntegerv getIntegerv
ptr_glGetString getString
ptr_glGetTexImage getTexImage
ptr_glGetTexParameterfv getTexParameterfv
ptr_glGetTexParameteriv getTexParameteriv
ptr_glGetTexLevelParameterfv getTexLevelParameterfv
ptr_glGetTexLevelParameteriv getTexLevelParameteriv
ptr_glIsEnabled isEnabled
ptr_glDepthRange depthRange
ptr_glViewport viewport
ptr_glDrawArrays drawArrays
ptr_glDrawElements drawElements
ptr_glGetPointerv getPointerv
ptr_glPolygonOffset polygonOffset
ptr_glCopyTexImage1D copyTexImage1D
ptr_glCopyTexImage2D copyTexImage2D
ptr_glCopyTexSubImage1D copyTexSubImage1D
ptr_glCopyTexSubImage2D copyTexSubImage2D
ptr_glTexSubImage1D texSubImage1D
ptr_glTexSubImage2D texSubImage2D
ptr_glBindTexture bindTexture
ptr_glDeleteTextures deleteTextures
ptr_glGenTextures genTextures
ptr_glIsTexture isTexture
ptr_glBlendColor blendColor
ptr_glBlendEquation blendEquation
ptr_glDrawRangeElements drawRangeElements
ptr_glTexImage3D texImage3D
ptr_glTexSubImage3D texSubImage3D
ptr_glCopyTexSubImage3D copyTexSubImage3D
ptr_glActiveTexture activeTexture
ptr_glSampleCoverage sampleCoverage
ptr_glCompressedTexImage3D compressedTexImage3D
ptr_glCompressedTexImage2D compressedTexImage2D
ptr_glCompressedTexImage1D compressedTexImage1D
ptr_glCompressedTexSubImage3D compressedTexSubImage3D
ptr_glCompressedTexSubImage2D compressedTexSubImage2D
ptr_glCompressedTexSubImage1D compressedTexSubImage1D
ptr_glGetCompressedTexImage getCompressedTexImage
ptr_glBlendFuncSeparate blendFuncSeparate
ptr_glMultiDrawArrays multiDrawArrays
ptr_glMultiDrawElements multiDrawElements
ptr_glPointParameterf pointParameterf
ptr_glPointParameterfv pointParameterfv
ptr_glPointParameteri pointParameteri
ptr_glPointParameteriv pointParameteriv
ptr_glGenQueries genQueries
ptr_glDeleteQueries deleteQueries
ptr_glIsQuery isQuery
ptr_glBeginQuery beginQuery
ptr_glEndQuery endQuery
ptr_glGetQueryiv getQueryiv
ptr_glGetQueryObjectiv getQueryObjectiv
ptr_glGetQueryObjectuiv getQueryObjectuiv
ptr_glBindBuffer bindBuffer
ptr_glDeleteBuffers deleteBuffers
ptr_glGenBuffers genBuffers
ptr_glIsBuffer isBuffer
ptr_glBufferData bufferData
ptr_glBufferSubData bufferSubData
ptr_glGetBufferSubData getBufferSubData
ptr_glMapBuffer mapBuffer
ptr_glUnmapBuffer unmapBuffer
ptr_glGetBufferParameteriv getBufferParameteriv
ptr_glGetBufferPointerv getBufferPointerv
ptr_glBlendEquationSeparate blendEquationSeparate
ptr_glDrawBuffers drawBuffers
ptr_glStencilOpSeparate stencilOpSeparate
ptr_glStencilFuncSeparate stencilFuncSeparate
ptr_glStencilMaskSeparate stencilMaskSeparate
ptr_glAttachShader attachShader
ptr_glBindAttribLocation bindAttribLocation
ptr_glCompileShader compileShader
ptr_glCreateProgram createProgram
ptr_glCreateShader createShader
ptr_glDeleteProgram deleteProgram
ptr_glDeleteShader deleteShader
ptr_glDetachShader detachShader
ptr_glDisableVertexAttribArray disableVertexAttribArray
ptr_glEnableVertexAttribArray enableVertexAttribArray
ptr_glGetActiveAttrib getActiveAttrib
ptr_glGetActiveUniform getActiveUniform
ptr_glGetAttachedShaders getAttachedShaders
ptr_glGetAttribLocation getAttribLocation
ptr_glGetProgramiv getProgramiv
ptr_glGetProgramInfoLog getProgramInfoLog
ptr_glGetShaderiv getShaderiv
ptr_glGetShaderInfoLog getShaderInfoLog
ptr_glGetShaderSource getShaderSource
ptr_glGetUniformLocation getUniformLocation
ptr_glGetUniformfv getUniformfv
ptr_glGetUniformiv getUniformiv
ptr_glGetVertexAttribdv getVertexAttribdv
ptr_glGetVertexAttribfv getVertexAttribfv
ptr_glGetVertexAttribiv getVertexAttribiv
ptr_glGetVertexAttribPointerv getVertexAttribPointerv
ptr_glIsProgram isProgram
ptr_glIsShader isShader
ptr_glLinkProgram linkProgram
ptr_glShaderSource shaderSource
ptr_glUseProgram useProgram
ptr_glUniform1f uniform1f
ptr_glUniform2f uniform2f
ptr_glUniform3f uniform3f
ptr_glUniform4f uniform4f
ptr_glUniform1i uniform1i
ptr_glUniform2i uniform2i
ptr_glUniform3i uniform3i
ptr_glUniform4i uniform4i
ptr_glUniform1fv uniform1fv
ptr_glUniform2fv uniform2fv
ptr_glUniform3fv uniform3fv
ptr_glUniform4fv uniform4fv
ptr_glUniform1iv uniform1iv
ptr_glUniform2iv uniform2iv
ptr_glUniform3iv uniform3iv
ptr_glUniform4iv uniform4iv
ptr_glUniformMatrix2fv uniformMatrix2fv
ptr_glUniformMatrix3fv uniformMatrix3fv
ptr_glUniformMatrix4fv uniformMatrix4fv
ptr_glValidateProgram validateProgram
ptr_glVertexAttrib1d vertexAttrib1d
ptr_glVertexAttrib1dv vertexAttrib1dv
ptr_glVertexAttrib1f vertexAttrib1f
ptr_glVertexAttrib1fv vertexAttrib1fv
ptr_glVertexAttrib1s vertexAttrib1s
ptr_glVertexAttrib1sv vertexAttrib1sv
ptr_glVertexAttrib2d vertexAttrib2d
ptr_glVertexAttrib2dv vertexAttrib2dv
ptr_glVertexAttrib2f vertexAttrib2f
ptr_glVertexAttrib2fv vertexAttrib2fv
ptr_glVertexAttrib2s vertexAttrib2s
ptr_glVertexAttrib2sv vertexAttrib2sv
ptr_glVertexAttrib3d vertexAttrib3d
ptr_glVertexAttrib3dv vertexAttrib3dv
ptr_glVertexAttrib3f vertexAttrib3f
ptr_glVertexAttrib3fv vertexAttrib3fv
ptr_glVertexAttrib3s vertexAttrib3s
ptr_glVertexAttrib3sv vertexAttrib3sv
ptr_glVertexAttrib4Nbv vertexAttrib4Nbv
ptr_glVertexAttrib4Niv vertexAttrib4Niv
ptr_glVertexAttrib4Nsv vertexAttrib4Nsv
ptr_glVertexAttrib4Nub vertexAttrib4Nub
ptr_glVertexAttrib4Nubv vertexAttrib4Nubv
ptr_glVertexAttrib4Nuiv vertexAttrib4Nuiv
ptr_glVertexAttrib4Nusv vertexAttrib4Nusv
ptr_glVertexAttrib4bv vertexAttrib4bv
ptr_glVertexAttrib4d vertexAttrib4d
ptr_glVertexAttrib4dv vertexAttrib4dv
ptr_glVertexAttrib4f vertexAttrib4f
ptr_glVertexAttrib4fv vertexAttrib4fv
ptr_glVertexAttrib4iv vertexAttrib4iv
ptr_glVertexAttrib4s vertexAttrib4s
ptr_glVertexAttrib4sv vertexAttrib4sv
ptr_glVertexAttrib4ubv vertexAttrib4ubv
ptr_glVertexAttrib4uiv vertexAttrib4uiv
ptr_glVertexAttrib4usv vertexAttrib4usv
ptr_glVertexAttribPointer vertexAttribPointer
ptr_glUniformMatrix2x3fv uniformMatrix2x3fv
ptr_glUniformMatrix3x2fv uniformMatrix3x2fv
ptr_glUniformMatrix2x4fv uniformMatrix2x4fv
ptr_glUniformMatrix4x2fv uniformMatrix4x2fv
ptr_glUniformMatrix3x4fv uniformMatrix3x4fv
ptr_glUniformMatrix4x3fv uniformMatrix4x3fv
ptr_glColorMaski colorMaski
ptr_glGetBooleani_v getBooleani_v
ptr_glGetIntegeri_v getIntegeri_v
ptr_glEnablei enablei
ptr_glDisablei disablei
ptr_glIsEnabledi isEnabledi
ptr_glBeginTransformFeedback beginTransformFeedback
ptr_glEndTransformFeedback endTransformFeedback
ptr_glBindBufferRange bindBufferRange
ptr_glBindBufferBase bindBufferBase
ptr_glTransformFeedbackVaryings transformFeedbackVaryings
ptr_glGetTransformFeedbackVarying getTransformFeedbackVarying
ptr_glClampColor clampColor
ptr_glBeginConditionalRender beginConditionalRender
ptr_glEndConditionalRender endConditionalRender
ptr_glVertexAttribIPointer vertexAttribIPointer
ptr_glGetVertexAttribIiv getVertexAttribIiv
ptr_glGetVertexAttribIuiv getVertexAttribIuiv
ptr_glVertexAttribI1i vertexAttribI1i
ptr_glVertexAttribI2i vertexAttribI2i
ptr_glVertexAttribI3i vertexAttribI3i
ptr_glVertexAttribI4i vertexAttribI4i
ptr_glVertexAttribI1ui vertexAttribI1ui
ptr_glVertexAttribI2ui vertexAttribI2ui
ptr_glVertexAttribI3ui vertexAttribI3ui
ptr_glVertexAttribI4ui vertexAttribI4ui
ptr_glVertexAttribI1iv vertexAttribI1iv
ptr_glVertexAttribI2iv vertexAttribI2iv
ptr_glVertexAttribI3iv vertexAttribI3iv
ptr_glVertexAttribI4iv vertexAttribI4iv
ptr_glVertexAttribI1uiv vertexAttribI1uiv
ptr_glVertexAttribI2uiv vertexAttribI2uiv
ptr_glVertexAttribI3uiv vertexAttribI3uiv
ptr_glVertexAttribI4uiv vertexAttribI4uiv
ptr_glVertexAttribI4bv vertexAttribI4bv
ptr_glVertexAttribI4sv vertexAttribI4sv
ptr_glVertexAttribI4ubv vertexAttribI4ubv
ptr_glVertexAttribI4usv vertexAttribI4usv
ptr_glGetUniformuiv getUniformuiv
ptr_glBindFragDataLocation bindFragDataLocation
ptr_glGetFragDataLocation getFragDataLocation
ptr_glUniform1ui uniform1ui
ptr_glUniform2ui uniform2ui
ptr_glUniform3ui uniform3ui
ptr_glUniform4ui uniform4ui
ptr_glUniform1uiv uniform1uiv
ptr_glUniform2uiv uniform2uiv
ptr_glUniform3uiv uniform3uiv
ptr_glUniform4uiv uniform4uiv
ptr_glTexParameterIiv texParameterIiv
ptr_glTexParameterIuiv texParameterIuiv
ptr_glGetTexParameterIiv getTexParameterIiv
ptr_glGetTexParameterIuiv getTexParameterIuiv
ptr_glClearBufferiv clearBufferiv
ptr_glClearBufferuiv clearBufferuiv
ptr_glClearBufferfv clearBufferfv
ptr_glClearBufferfi clearBufferfi
ptr_glGetStringi getStringi
ptr_glDrawArraysInstanced drawArraysInstanced
ptr_glDrawElementsInstanced drawElementsInstanced
ptr_glTexBuffer texBuffer
ptr_glPrimitiveRestartIndex primitiveRestartIndex
ptr_glGetInteger64i_v getInteger64i_v
ptr_glGetBufferParameteri64v getBufferParameteri64v
ptr_glFramebufferTexture framebufferTexture
ptr_glVertexAttribDivisor vertexAttribDivisor
ptr_glMinSampleShading minSampleShading
ptr_glBlendEquationi blendEquationi
ptr_glBlendEquationSeparatei blendEquationSeparatei
ptr_glBlendFunci blendFunci
ptr_glBlendFuncSeparatei blendFuncSeparatei
ptr_glIsRenderbuffer isRenderbuffer
ptr_glBindRenderbuffer bindRenderbuffer
ptr_glDeleteRenderbuffers deleteRenderbuffers
ptr_glGenRenderbuffers genRenderbuffers
ptr_glRenderbufferStorage renderbufferStorage
ptr_glGetRenderbufferParameteriv getRenderbufferParameteriv
ptr_glIsFramebuffer isFramebuffer
ptr_glBindFramebuffer bindFramebuffer
ptr_glDeleteFramebuffers deleteFramebuffers
ptr_glGenFramebuffers genFramebuffers
ptr_glCheckFramebufferStatus checkFramebufferStatus
ptr_glFramebufferTexture1D framebufferTexture1D
ptr_glFramebufferTexture2D framebufferTexture2D
ptr_glFramebufferTexture3D framebufferTexture3D
ptr_glFramebufferRenderbuffer framebufferRenderbuffer
ptr_glGetFramebufferAttachmentParameteriv getFramebufferAttachmentParameteriv
ptr_glGenerateMipmap generateMipmap
ptr_glBlitFramebuffer blitFramebuffer
ptr_glRenderbufferStorageMultisample renderbufferStorageMultisample
ptr_glFramebufferTextureLayer framebufferTextureLayer
ptr_glMapBufferRange mapBufferRange
ptr_glFlushMappedBufferRange flushMappedBufferRange
ptr_glBindVertexArray bindVertexArray
ptr_glDeleteVertexArrays deleteVertexArrays
ptr_glGenVertexArrays genVertexArrays
ptr_glIsVertexArray isVertexArray
ptr_glGetUniformIndices getUniformIndices
ptr_glGetActiveUniformsiv getActiveUniformsiv
ptr_glGetActiveUniformName getActiveUniformName
ptr_glGetUniformBlockIndex getUniformBlockIndex
ptr_glGetActiveUniformBlockiv getActiveUniformBlockiv
ptr_glGetActiveUniformBlockName getActiveUniformBlockName
ptr_glUniformBlockBinding uniformBlockBinding
ptr_glCopyBufferSubData copyBufferSubData
ptr_glDrawElementsBaseVertex drawElementsBaseVertex
ptr_glDrawRangeElementsBaseVertex drawRangeElementsBaseVertex
ptr_glDrawElementsInstancedBaseVertex drawElementsInstancedBaseVertex
ptr_glMultiDrawElementsBaseVertex multiDrawElementsBaseVertex
ptr_glProvokingVertex provokingVertex
ptr_glFenceSync fenceSync
ptr_glIsSync isSync
ptr_glDeleteSync deleteSync
ptr_glClientWaitSync clientWaitSync
ptr_glWaitSync waitSync
ptr_glGetInteger64v getInteger64v
ptr_glGetSynciv getSynciv
ptr_glTexImage2DMultisample texImage2DMultisample
ptr_glTexImage3DMultisample texImage3DMultisample
ptr_glGetMultisamplefv getMultisamplefv
ptr_glSampleMaski sampleMaski
ptr_glBlendEquationiARB blendEquationiARB
ptr_glBlendEquationSeparateiARB blendEquationSeparateiARB
ptr_glBlendFunciARB blendFunciARB
ptr_glBlendFuncSeparateiARB blendFuncSeparateiARB
ptr_glMinSampleShadingARB minSampleShadingARB
ptr_glNamedStringARB namedStringARB
ptr_glDeleteNamedStringARB deleteNamedStringARB
ptr_glCompileShaderIncludeARB compileShaderIncludeARB
ptr_glIsNamedStringARB isNamedStringARB
ptr_glGetNamedStringARB getNamedStringARB
ptr_glGetNamedStringivARB getNamedStringivARB
ptr_glBindFragDataLocationIndexed bindFragDataLocationIndexed
ptr_glGetFragDataIndex getFragDataIndex
ptr_glGenSamplers genSamplers
ptr_glDeleteSamplers deleteSamplers
ptr_glIsSampler isSampler
ptr_glBindSampler bindSampler
ptr_glSamplerParameteri samplerParameteri
ptr_glSamplerParameteriv samplerParameteriv
ptr_glSamplerParameterf samplerParameterf
ptr_glSamplerParameterfv samplerParameterfv
ptr_glSamplerParameterIiv samplerParameterIiv
ptr_glSamplerParameterIuiv samplerParameterIuiv
ptr_glGetSamplerParameteriv getSamplerParameteriv
ptr_glGetSamplerParameterIiv getSamplerParameterIiv
ptr_glGetSamplerParameterfv getSamplerParameterfv
ptr_glGetSamplerParameterIuiv getSamplerParameterIuiv
ptr_glQueryCounter queryCounter
ptr_glGetQueryObjecti64v getQueryObjecti64v
ptr_glGetQueryObjectui64v getQueryObjectui64v
ptr_glVertexP2ui vertexP2ui
ptr_glVertexP2uiv vertexP2uiv
ptr_glVertexP3ui vertexP3ui
ptr_glVertexP3uiv vertexP3uiv
ptr_glVertexP4ui vertexP4ui
ptr_glVertexP4uiv vertexP4uiv
ptr_glTexCoordP1ui texCoordP1ui
ptr_glTexCoordP1uiv texCoordP1uiv
ptr_glTexCoordP2ui texCoordP2ui
ptr_glTexCoordP2uiv texCoordP2uiv
ptr_glTexCoordP3ui texCoordP3ui
ptr_glTexCoordP3uiv texCoordP3uiv
ptr_glTexCoordP4ui texCoordP4ui
ptr_glTexCoordP4uiv texCoordP4uiv
ptr_glMultiTexCoordP1ui multiTexCoordP1ui
ptr_glMultiTexCoordP1uiv multiTexCoordP1uiv
ptr_glMultiTexCoordP2ui multiTexCoordP2ui
ptr_glMultiTexCoordP2uiv multiTexCoordP2uiv
ptr_glMultiTexCoordP3ui multiTexCoordP3ui
ptr_glMultiTexCoordP3uiv multiTexCoordP3uiv
ptr_glMultiTexCoordP4ui multiTexCoordP4ui
ptr_glMultiTexCoordP4uiv multiTexCoordP4uiv
ptr_glNormalP3ui normalP3ui
ptr_glNormalP3uiv normalP3uiv
ptr_glColorP3ui colorP3ui
ptr_glColorP3uiv colorP3uiv
ptr_glColorP4ui colorP4ui
ptr_glColorP4uiv colorP4uiv
ptr_glSecondaryColorP3ui secondaryColorP3ui
ptr_glSecondaryColorP3uiv secondaryColorP3uiv
ptr_glVertexAttribP1ui vertexAttribP1ui
ptr_glVertexAttribP1uiv vertexAttribP1uiv
ptr_glVertexAttribP2ui vertexAttribP2ui
ptr_glVertexAttribP2uiv vertexAttribP2uiv
ptr_glVertexAttribP3ui vertexAttribP3ui
ptr_glVertexAttribP3uiv vertexAttribP3uiv
ptr_glVertexAttribP4ui vertexAttribP4ui
ptr_glVertexAttribP4uiv vertexAttribP4uiv
ptr_glDrawArraysIndirect drawArraysIndirect
ptr_glDrawElementsIndirect drawElementsIndirect
ptr_glUniform1d uniform1d
ptr_glUniform2d uniform2d
ptr_glUniform3d uniform3d
ptr_glUniform4d uniform4d
ptr_glUniform1dv uniform1dv
ptr_glUniform2dv uniform2dv
ptr_glUniform3dv uniform3dv
ptr_glUniform4dv uniform4dv
ptr_glUniformMatrix2dv uniformMatrix2dv
ptr_glUniformMatrix3dv uniformMatrix3dv
ptr_glUniformMatrix4dv uniformMatrix4dv
ptr_glUniformMatrix2x3dv uniformMatrix2x3dv
ptr_glUniformMatrix2x4dv uniformMatrix2x4dv
ptr_glUniformMatrix3x2dv uniformMatrix3x2dv
ptr_glUniformMatrix3x4dv uniformMatrix3x4dv
ptr_glUniformMatrix4x2dv uniformMatrix4x2dv
ptr_glUniformMatrix4x3dv uniformMatrix4x3dv
ptr_glGetUniformdv getUniformdv
ptr_glGetSubroutineUniformLocation getSubroutineUniformLocation
ptr_glGetSubroutineIndex getSubroutineIndex
ptr_glGetActiveSubroutineUniformiv getActiveSubroutineUniformiv
ptr_glGetActiveSubroutineUniformName getActiveSubroutineUniformName
ptr_glGetActiveSubroutineName getActiveSubroutineName
ptr_glUniformSubroutinesuiv uniformSubroutinesuiv
ptr_glGetUniformSubroutineuiv getUniformSubroutineuiv
ptr_glGetProgramStageiv getProgramStageiv
ptr_glPatchParameteri patchParameteri
ptr_glPatchParameterfv patchParameterfv
ptr_glBindTransformFeedback bindTransformFeedback
ptr_glDeleteTransformFeedbacks deleteTransformFeedbacks
ptr_glGenTransformFeedbacks genTransformFeedbacks
ptr_glIsTransformFeedback isTransformFeedback
ptr_glPauseTransformFeedback pauseTransformFeedback
ptr_glResumeTransformFeedback resumeTransformFeedback
ptr_glDrawTransformFeedback drawTransformFeedback
ptr_glDrawTransformFeedbackStream drawTransformFeedbackStream
ptr_glBeginQueryIndexed beginQueryIndexed
ptr_glEndQueryIndexed endQueryIndexed
ptr_glGetQueryIndexediv getQueryIndexediv
ptr_glReleaseShaderCompiler releaseShaderCompiler
ptr_glShaderBinary shaderBinary
ptr_glGetShaderPrecisionFormat getShaderPrecisionFormat
ptr_glDepthRangef depthRangef
ptr_glClearDepthf clearDepthf
ptr_glGetProgramBinary getProgramBinary
ptr_glProgramBinary programBinary
ptr_glProgramParameteri programParameteri
ptr_glUseProgramStages useProgramStages
ptr_glActiveShaderProgram activeShaderProgram
ptr_glCreateShaderProgramv createShaderProgramv
ptr_glBindProgramPipeline bindProgramPipeline
ptr_glDeleteProgramPipelines deleteProgramPipelines
ptr_glGenProgramPipelines genProgramPipelines
ptr_glIsProgramPipeline isProgramPipeline
ptr_glGetProgramPipelineiv getProgramPipelineiv
ptr_glProgramUniform1i programUniform1i
ptr_glProgramUniform1iv programUniform1iv
ptr_glProgramUniform1f programUniform1f
ptr_glProgramUniform1fv programUniform1fv
ptr_glProgramUniform1d programUniform1d
ptr_glProgramUniform1dv programUniform1dv
ptr_glProgramUniform1ui programUniform1ui
ptr_glProgramUniform1uiv programUniform1uiv
ptr_glProgramUniform2i programUniform2i
ptr_glProgramUniform2iv programUniform2iv
ptr_glProgramUniform2f programUniform2f
ptr_glProgramUniform2fv programUniform2fv
ptr_glProgramUniform2d programUniform2d
ptr_glProgramUniform2dv programUniform2dv
ptr_glProgramUniform2ui programUniform2ui
ptr_glProgramUniform2uiv programUniform2uiv
ptr_glProgramUniform3i programUniform3i
ptr_glProgramUniform3iv programUniform3iv
ptr_glProgramUniform3f programUniform3f
ptr_glProgramUniform3fv programUniform3fv
ptr_glProgramUniform3d programUniform3d
ptr_glProgramUniform3dv programUniform3dv
ptr_glProgramUniform3ui programUniform3ui
ptr_glProgramUniform3uiv programUniform3uiv
ptr_glProgramUniform4i programUniform4i
ptr_glProgramUniform4iv programUniform4iv
ptr_glProgramUniform4f programUniform4f
ptr_glProgramUniform4fv programUniform4fv
ptr_glProgramUniform4d programUniform4d
ptr_glProgramUniform4dv programUniform4dv
ptr_glProgramUniform4ui programUniform4ui
ptr_glProgramUniform4uiv programUniform4uiv
ptr_glProgramUniformMatrix2fv programUniformMatrix2fv
ptr_glProgramUniformMatrix3fv programUniformMatrix3fv
ptr_glProgramUniformMatrix4fv programUniformMatrix4fv
ptr_glProgramUniformMatrix2dv programUniformMatrix2dv
ptr_glProgramUniformMatrix3dv programUniformMatrix3dv
ptr_glProgramUniformMatrix4dv programUniformMatrix4dv
ptr_glProgramUniformMatrix2x3fv programUniformMatrix2x3fv
ptr_glProgramUniformMatrix3x2fv programUniformMatrix3x2fv
ptr_glProgramUniformMatrix2x4fv programUniformMatrix2x4fv
ptr_glProgramUniformMatrix4x2fv programUniformMatrix4x2fv
ptr_glProgramUniformMatrix3x4fv programUniformMatrix3x4fv
ptr_glProgramUniformMatrix4x3fv programUniformMatrix4x3fv
ptr_glProgramUniformMatrix2x3dv programUniformMatrix2x3dv
ptr_glProgramUniformMatrix3x2dv programUniformMatrix3x2dv
ptr_glProgramUniformMatrix2x4dv programUniformMatrix2x4dv
ptr_glProgramUniformMatrix4x2dv programUniformMatrix4x2dv
ptr_glProgramUniformMatrix3x4dv programUniformMatrix3x4dv
ptr_glProgramUniformMatrix4x3dv programUniformMatrix4x3dv
ptr_glValidateProgramPipeline validateProgramPipeline
ptr_glGetProgramPipelineInfoLog getProgramPipelineInfoLog
ptr_glVertexAttribL1d vertexAttribL1d
ptr_glVertexAttribL2d vertexAttribL2d
ptr_glVertexAttribL3d vertexAttribL3d
ptr_glVertexAttribL4d vertexAttribL4d
ptr_glVertexAttribL1dv vertexAttribL1dv
ptr_glVertexAttribL2dv vertexAttribL2dv
ptr_glVertexAttribL3dv vertexAttribL3dv
ptr_glVertexAttribL4dv vertexAttribL4dv
ptr_glVertexAttribLPointer vertexAttribLPointer
ptr_glGetVertexAttribLdv getVertexAttribLdv
ptr_glViewportArrayv viewportArrayv
ptr_glViewportIndexedf viewportIndexedf
ptr_glViewportIndexedfv viewportIndexedfv
ptr_glScissorArrayv scissorArrayv
ptr_glScissorIndexed scissorIndexed
ptr_glScissorIndexedv scissorIndexedv
ptr_glDepthRangeArrayv depthRangeArrayv
ptr_glDepthRangeIndexed depthRangeIndexed
ptr_glGetFloati_v getFloati_v
ptr_glGetDoublei_v getDoublei_v
ptr_glCreateSyncFromCLeventARB createSyncFromCLeventARB
ptr_glDebugMessageControlARB debugMessageControlARB
ptr_glDebugMessageInsertARB debugMessageInsertARB
ptr_glDebugMessageCallbackARB debugMessageCallbackARB
ptr_glGetDebugMessageLogARB getDebugMessageLogARB
ptr_glGetGraphicsResetStatusARB getGraphicsResetStatusARB
ptr_glGetnMapdvARB getnMapdvARB
ptr_glGetnMapfvARB getnMapfvARB
ptr_glGetnMapivARB getnMapivARB
ptr_glGetnPixelMapfvARB getnPixelMapfvARB
ptr_glGetnPixelMapuivARB getnPixelMapuivARB
ptr_glGetnPixelMapusvARB getnPixelMapusvARB
ptr_glGetnPolygonStippleARB getnPolygonStippleARB
ptr_glGetnColorTableARB getnColorTableARB
ptr_glGetnConvolutionFilterARB getnConvolutionFilterARB
ptr_glGetnSeparableFilterARB getnSeparableFilterARB
ptr_glGetnHistogramARB getnHistogramARB
ptr_glGetnMinmaxARB getnMinmaxARB
ptr_glGetnTexImageARB getnTexImageARB
ptr_glReadnPixelsARB readnPixelsARB
ptr_glGetnCompressedTexImageARB getnCompressedTexImageARB
ptr_glGetnUniformfvARB getnUniformfvARB
ptr_glGetnUniformivARB getnUniformivARB
ptr_glGetnUniformuivARB getnUniformuivARB
ptr_glGetnUniformdvARB getnUniformdvARB

Detailed Description

CL_GLFunctions.


Member Typedef Documentation

typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glActiveShaderProgram)(GLuint pipeline, GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glActiveTexture)(GLenum texture)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glAttachShader)(GLuint program, GLuint shader)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBeginConditionalRender)(GLuint id, GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBeginQuery)(GLenum target, GLuint id)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBeginQueryIndexed)(GLenum target, GLuint index, GLuint id)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBeginTransformFeedback)(GLenum primitiveMode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindAttribLocation)(GLuint program, GLuint index, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindBuffer)(GLenum target, GLuint buffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindBufferBase)(GLenum target, GLuint index, GLuint buffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindFragDataLocation)(GLuint program, GLuint color, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindFramebuffer)(GLenum target, GLuint framebuffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindProgramPipeline)(GLuint pipeline)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindRenderbuffer)(GLenum target, GLuint renderbuffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindSampler)(GLuint unit, GLuint sampler)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindTexture)(GLenum target, GLuint texture)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindTransformFeedback)(GLenum target, GLuint id)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBindVertexArray)(GLuint array)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquation)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationi)(GLuint buf, GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationiARB)(GLuint buf, GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationSeparatei)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFunc)(GLenum sfactor, GLenum dfactor)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFunci)(GLuint buf, GLenum src, GLenum dst)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFuncSeparatei)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBufferData)(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClampColor)(GLenum target, GLenum clamp)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClear)(GLbitfield mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearDepth)(GLclampd depth)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearDepthf)(GLclampf d)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glClearStencil)(GLint s)
typedef GLenum(CL_GLFUNC * CL_GLFunctions::ptr_glClientWaitSync)(CLsync sync, GLbitfield flags, CLuint64 timeout)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorMaski)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorP3ui)(GLenum type, GLuint color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorP3uiv)(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorP4ui)(GLenum type, GLuint color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glColorP4uiv)(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompileShader)(GLuint shader)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompileShaderIncludeARB)(GLuint shader, GLsizei count, const GLchar **path, const GLint *length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glCreateProgram)(void)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glCreateShader)(GLenum type)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glCreateShaderProgramv)(GLenum type, GLsizei count, const GLchar **strings)
typedef CLsync(CL_GLFUNC * CL_GLFunctions::ptr_glCreateSyncFromCLeventARB)(struct _cl_context *context, struct _cl_event *event, GLbitfield flags)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glCullFace)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDebugMessageCallbackARB)(CLDEBUGPROCARB callback, const GLvoid *userParam)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteBuffers)(GLsizei n, const GLuint *buffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteFramebuffers)(GLsizei n, const GLuint *framebuffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteNamedStringARB)(GLint namelen, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteProgram)(GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteProgramPipelines)(GLsizei n, const GLuint *pipelines)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteQueries)(GLsizei n, const GLuint *ids)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteRenderbuffers)(GLsizei n, const GLuint *renderbuffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteSamplers)(GLsizei count, const GLuint *samplers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteShader)(GLuint shader)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteSync)(CLsync sync)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteTextures)(GLsizei n, const GLuint *textures)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteTransformFeedbacks)(GLsizei n, const GLuint *ids)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDeleteVertexArrays)(GLsizei n, const GLuint *arrays)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthFunc)(GLenum func)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthMask)(GLboolean flag)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthRange)(GLclampd near, GLclampd far)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthRangef)(GLclampf n, GLclampf f)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDetachShader)(GLuint program, GLuint shader)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDisable)(GLenum cap)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDisablei)(GLenum target, GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDisableVertexAttribArray)(GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawArrays)(GLenum mode, GLint first, GLsizei count)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawArraysIndirect)(GLenum mode, const GLvoid *indirect)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawBuffer)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawBuffers)(GLsizei n, const GLenum *bufs)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid *indirect)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawTransformFeedback)(GLenum mode, GLuint id)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glDrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEnable)(GLenum cap)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEnablei)(GLenum target, GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEnableVertexAttribArray)(GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEndConditionalRender)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEndQuery)(GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEndQueryIndexed)(GLenum target, GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glEndTransformFeedback)(void)
typedef CLsync(CL_GLFUNC * CL_GLFunctions::ptr_glFenceSync)(GLenum condition, GLbitfield flags)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFinish)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFlush)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glFrontFace)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenBuffers)(GLsizei n, GLuint *buffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenerateMipmap)(GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenFramebuffers)(GLsizei n, GLuint *framebuffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenProgramPipelines)(GLsizei n, GLuint *pipelines)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenQueries)(GLsizei n, GLuint *ids)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenRenderbuffers)(GLsizei n, GLuint *renderbuffers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenSamplers)(GLsizei count, GLuint *samplers)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenTextures)(GLsizei n, GLuint *textures)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenTransformFeedbacks)(GLsizei n, GLuint *ids)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGenVertexArrays)(GLsizei n, GLuint *arrays)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveSubroutineName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveSubroutineUniformiv)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveSubroutineUniformName)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetAttribLocation)(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBooleani_v)(GLenum target, GLuint index, GLboolean *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBooleanv)(GLenum pname, GLboolean *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBufferParameteri64v)(GLenum target, GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBufferParameteriv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBufferPointerv)(GLenum target, GLenum pname, GLvoid **params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetCompressedTexImage)(GLenum target, GLint level, GLvoid *img)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glGetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetDoublei_v)(GLenum target, GLuint index, GLdouble *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetDoublev)(GLenum pname, GLdouble *params)
typedef GLenum(CL_GLFUNC * CL_GLFunctions::ptr_glGetError)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetFloati_v)(GLenum target, GLuint index, GLfloat *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetFloatv)(GLenum pname, GLfloat *params)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetFragDataIndex)(GLuint program, const GLchar *name)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetFragDataLocation)(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetInteger64i_v)(GLenum target, GLuint index, CLint64 *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetInteger64v)(GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetIntegeri_v)(GLenum target, GLuint index, GLint *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetIntegerv)(GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetMultisamplefv)(GLenum pname, GLuint index, GLfloat *val)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetNamedStringARB)(GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetNamedStringivARB)(GLint namelen, const GLchar *name, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid *img)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnPolygonStippleARB)(GLsizei bufSize, GLubyte *pattern)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetPointerv)(GLenum pname, GLvoid **params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramiv)(GLuint program, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetProgramStageiv)(GLuint program, GLenum shadertype, GLenum pname, GLint *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryiv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryObjecti64v)(GLuint id, GLenum pname, CLint64 *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryObjectiv)(GLuint id, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryObjectui64v)(GLuint id, GLenum pname, CLuint64 *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetShaderiv)(GLuint shader, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source)
typedef const GLubyte*(CL_GLFUNC * CL_GLFunctions::ptr_glGetString)(GLenum name)
typedef const GLubyte*(CL_GLFUNC * CL_GLFunctions::ptr_glGetStringi)(GLenum name, GLuint index)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glGetSubroutineIndex)(GLuint program, GLenum shadertype, const GLchar *name)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetSubroutineUniformLocation)(GLuint program, GLenum shadertype, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetSynciv)(CLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexParameterIiv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexParameterIuiv)(GLenum target, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef GLuint(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformBlockIndex)(GLuint program, const GLchar *uniformBlockName)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformdv)(GLuint program, GLint location, GLdouble *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformfv)(GLuint program, GLint location, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar **uniformNames, GLuint *uniformIndices)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformiv)(GLuint program, GLint location, GLint *params)
typedef GLint(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformLocation)(GLuint program, const GLchar *name)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformSubroutineuiv)(GLenum shadertype, GLint location, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetUniformuiv)(GLuint program, GLint location, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribdv)(GLuint index, GLenum pname, GLdouble *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribfv)(GLuint index, GLenum pname, GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribIiv)(GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribiv)(GLuint index, GLenum pname, GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribLdv)(GLuint index, GLenum pname, GLdouble *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glGetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid **pointer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glHint)(GLenum target, GLenum mode)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsBuffer)(GLuint buffer)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsEnabledi)(GLenum target, GLuint index)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsFramebuffer)(GLuint framebuffer)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsNamedStringARB)(GLint namelen, const GLchar *name)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsProgram)(GLuint program)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsRenderbuffer)(GLuint renderbuffer)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsSampler)(GLuint sampler)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsShader)(GLuint shader)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsSync)(CLsync sync)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glIsTexture)(GLuint texture)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glLineWidth)(GLfloat width)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glLinkProgram)(GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glLogicOp)(GLenum opcode)
typedef GLvoid*(CL_GLFUNC * CL_GLFunctions::ptr_glMapBuffer)(GLenum target, GLenum access)
typedef GLvoid*(CL_GLFUNC * CL_GLFunctions::ptr_glMapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMinSampleShading)(GLclampf value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMinSampleShadingARB)(GLclampf value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiDrawArrays)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiDrawElements)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiDrawElementsBaseVertex)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount, const GLint *basevertex)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glMultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glNamedStringARB)(GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glNormalP3ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glNormalP3uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPatchParameterfv)(GLenum pname, const GLfloat *values)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPatchParameteri)(GLenum pname, GLint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPauseTransformFeedback)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPixelStoref)(GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPixelStorei)(GLenum pname, GLint param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointParameterf)(GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointParameterfv)(GLenum pname, const GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointParameteri)(GLenum pname, GLint param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointParameteriv)(GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPointSize)(GLfloat size)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPolygonMode)(GLenum face, GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPolygonOffset)(GLfloat factor, GLfloat units)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glPrimitiveRestartIndex)(GLuint index)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramParameteri)(GLuint program, GLenum pname, GLint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1d)(GLuint program, GLint location, GLdouble v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1f)(GLuint program, GLint location, GLfloat v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1i)(GLuint program, GLint location, GLint v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1ui)(GLuint program, GLint location, GLuint v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2d)(GLuint program, GLint location, GLdouble v0, GLdouble v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2f)(GLuint program, GLint location, GLfloat v0, GLfloat v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2i)(GLuint program, GLint location, GLint v0, GLint v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2ui)(GLuint program, GLint location, GLuint v0, GLuint v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4d)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4dv)(GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4f)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4i)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4ui)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3x4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4x2dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4x3dv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glProvokingVertex)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glQueryCounter)(GLuint id, GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glReadBuffer)(GLenum mode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glReleaseShaderCompiler)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glRenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glResumeTransformFeedback)(void)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSampleCoverage)(GLclampf value, GLboolean invert)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSampleMaski)(GLuint index, GLbitfield mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat *param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameteri)(GLuint sampler, GLenum pname, GLint param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint *param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint *param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSamplerParameteriv)(GLuint sampler, GLenum pname, const GLint *param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glScissor)(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glScissorArrayv)(GLuint first, GLsizei count, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glScissorIndexedv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSecondaryColorP3ui)(GLenum type, GLuint color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glSecondaryColorP3uiv)(GLenum type, const GLuint *color)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glShaderBinary)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glShaderSource)(GLuint shader, GLsizei count, const GLchar **string, const GLint *length)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilFunc)(GLenum func, GLint ref, GLuint mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilMask)(GLuint mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilMaskSeparate)(GLenum face, GLuint mask)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glStencilOpSeparate)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexBuffer)(GLenum target, GLenum internalformat, GLuint buffer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP1ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP1uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP2ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP2uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP3ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP3uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP4ui)(GLenum type, GLuint coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexCoordP4uiv)(GLenum type, const GLuint *coords)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage2DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexImage3DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameterf)(GLenum target, GLenum pname, GLfloat param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameteri)(GLenum target, GLenum pname, GLint param)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameterIiv)(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameterIuiv)(GLenum target, GLenum pname, const GLuint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexParameteriv)(GLenum target, GLenum pname, const GLint *params)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glTransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar **varyings, GLenum bufferMode)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1d)(GLint location, GLdouble x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1dv)(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1f)(GLint location, GLfloat v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1fv)(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1i)(GLint location, GLint v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1iv)(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1ui)(GLint location, GLuint v0)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform1uiv)(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2d)(GLint location, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2dv)(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2f)(GLint location, GLfloat v0, GLfloat v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2fv)(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2i)(GLint location, GLint v0, GLint v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2iv)(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2ui)(GLint location, GLuint v0, GLuint v1)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform2uiv)(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3d)(GLint location, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3dv)(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3fv)(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3iv)(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3ui)(GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform3uiv)(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4d)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4dv)(GLint location, GLsizei count, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4fv)(GLint location, GLsizei count, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4iv)(GLint location, GLsizei count, const GLint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4ui)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniform4uiv)(GLint location, GLsizei count, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3x4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4x2dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4x3dv)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUniformSubroutinesuiv)(GLenum shadertype, GLsizei count, const GLuint *indices)
typedef GLboolean(CL_GLFUNC * CL_GLFunctions::ptr_glUnmapBuffer)(GLenum target)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUseProgram)(GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glUseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glValidateProgram)(GLuint program)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glValidateProgramPipeline)(GLuint pipeline)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1d)(GLuint index, GLdouble x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1f)(GLuint index, GLfloat x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1fv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1s)(GLuint index, GLshort x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib1sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2fv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2s)(GLuint index, GLshort x, GLshort y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib2sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3fv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib3sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4bv)(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4fv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nbv)(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Niv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nsv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nubv)(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nuiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4Nusv)(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4ubv)(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttrib4usv)(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribDivisor)(GLuint index, GLuint divisor)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI1i)(GLuint index, GLint x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI1iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI1ui)(GLuint index, GLuint x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI1uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI2i)(GLuint index, GLint x, GLint y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI2iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI2uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI3iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI3uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4bv)(GLuint index, const GLbyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4iv)(GLuint index, const GLint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4sv)(GLuint index, const GLshort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4ubv)(GLuint index, const GLubyte *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4uiv)(GLuint index, const GLuint *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribI4usv)(GLuint index, const GLushort *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL1d)(GLuint index, GLdouble x)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL1dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL2d)(GLuint index, GLdouble x, GLdouble y)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL2dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL3dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribL4dv)(GLuint index, const GLdouble *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribLPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP2ui)(GLenum type, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP2uiv)(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP3ui)(GLenum type, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP3uiv)(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP4ui)(GLenum type, GLuint value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glVertexP4uiv)(GLenum type, const GLuint *value)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glViewport)(GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glViewportArrayv)(GLuint first, GLsizei count, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glViewportIndexedfv)(GLuint index, const GLfloat *v)
typedef void(CL_GLFUNC * CL_GLFunctions::ptr_glWaitSync)(CLsync sync, GLbitfield flags, CLuint64 timeout)

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