CL_GraphicContext_SWRender Member List

This is the complete list of members for CL_GraphicContext_SWRender, including all inherited members.
CL_GraphicContext()CL_GraphicContext
CL_GraphicContext(CL_GraphicContextProvider *provider)CL_GraphicContext
CL_GraphicContext_SWRender()CL_GraphicContext_SWRender [inline]
CL_GraphicContext_SWRender(CL_GraphicContext &gc)CL_GraphicContext_SWRender
clear(const CL_Colorf &color=CL_Colorf::black)CL_GraphicContext
clear_depth(float value=0)CL_GraphicContext
clear_stencil(int value=0)CL_GraphicContext
draw_pixels(float x, float y, const CL_PixelBuffer &pixel_buffer, const CL_Rect &src_rect, const CL_Colorf &color=CL_Colorf::white)CL_GraphicContext
draw_pixels(float x, float y, float zoom_x, float zoom_y, const CL_PixelBuffer &pixel_buffer, const CL_Rect &src_rect, const CL_Colorf &color=CL_Colorf::white)CL_GraphicContext
draw_pixels_bicubic(int x, int y, int zoom_number, int zoom_denominator, const CL_PixelBuffer &pixels)CL_GraphicContext_SWRender
draw_primitives(CL_PrimitivesType type, int num_vertices, const CL_PrimitivesArray &array)CL_GraphicContext
draw_primitives_array(CL_PrimitivesType type, int num_vertices)CL_GraphicContext
draw_primitives_array(CL_PrimitivesType type, int offset, int num_vertices)CL_GraphicContext
draw_primitives_array_instanced(CL_PrimitivesType type, int offset, int num_vertices, int instance_count)CL_GraphicContext
draw_primitives_elements(CL_PrimitivesType type, int count, unsigned int *indices)CL_GraphicContext
draw_primitives_elements(CL_PrimitivesType type, int count, unsigned short *indices)CL_GraphicContext
draw_primitives_elements(CL_PrimitivesType type, int count, unsigned char *indices)CL_GraphicContext
draw_primitives_elements(CL_PrimitivesType type, int count, CL_ElementArrayBuffer &element_array, CL_VertexAttributeDataType indices_type, void *offset=0)CL_GraphicContext
draw_primitives_elements_instanced(CL_PrimitivesType type, int count, unsigned int *indices, int instance_count)CL_GraphicContext
draw_primitives_elements_instanced(CL_PrimitivesType type, int count, unsigned short *indices, int instance_count)CL_GraphicContext
draw_primitives_elements_instanced(CL_PrimitivesType type, int count, unsigned char *indices, int instance_count)CL_GraphicContext
draw_primitives_elements_instanced(CL_PrimitivesType type, int count, CL_ElementArrayBuffer &element_array, CL_VertexAttributeDataType indices_type, void *offset, int instance_count)CL_GraphicContext
flush_batcher()CL_GraphicContext
get_blend_mode() const CL_GraphicContext
get_buffer_control() const CL_GraphicContext
get_cliprect() const CL_GraphicContext
get_height() const CL_GraphicContext
get_max_texture_size() const CL_GraphicContext
get_modelview() const CL_GraphicContext
get_pen() const CL_GraphicContext
get_pipeline() const CL_GraphicContext_SWRender
get_pixeldata(const CL_Rect &rect, CL_TextureFormat pixel_format=cl_abgr8, bool clamp=true) const CL_GraphicContext
get_pixeldata(CL_TextureFormat pixel_format=cl_abgr8, bool clamp=true) const CL_GraphicContext
get_polygon_rasterizer() const CL_GraphicContext
get_provider()CL_GraphicContext
get_provider() const CL_GraphicContext
get_read_frame_buffer() const CL_GraphicContext
get_size() const CL_GraphicContext
get_texture(int index) const CL_GraphicContext
get_textures() const CL_GraphicContext
get_width() const CL_GraphicContext
get_write_frame_buffer() const CL_GraphicContext
is_null() const CL_GraphicContext_SWRender [inline]
mult_modelview(const CL_Mat4f &matrix)CL_GraphicContext
mult_rotate(const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0, bool normalize=true)CL_GraphicContext
mult_scale(float x, float y, float z=1.0)CL_GraphicContext
mult_translate(float x, float y, float z=0.0)CL_GraphicContext
pop_cliprect()CL_GraphicContext
pop_modelview()CL_GraphicContext
push_cliprect(const CL_Rect &rect)CL_GraphicContext
push_cliprect()CL_GraphicContext
push_modelview()CL_GraphicContext
push_rotate(const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0)CL_GraphicContext
push_scale(float x, float y, float z=1.0)CL_GraphicContext
push_translate(float x, float y, float z=0.0)CL_GraphicContext
queue_command(T *command)CL_GraphicContext_SWRender [inline]
queue_command(CL_UniquePtr< CL_PixelCommand > &command)CL_GraphicContext_SWRender
reset_blend_mode()CL_GraphicContext
reset_buffer_control()CL_GraphicContext
reset_cliprect()CL_GraphicContext
reset_frame_buffer()CL_GraphicContext
reset_pen()CL_GraphicContext
reset_polygon_rasterizer()CL_GraphicContext
reset_primitives_array()CL_GraphicContext
reset_program_object()CL_GraphicContext
reset_texture(int unit_index)CL_GraphicContext
reset_textures()CL_GraphicContext
set_batcher(CL_RenderBatcher *batcher)CL_GraphicContext
set_blend_mode(const CL_BlendMode &blend_mode)CL_GraphicContext
set_buffer_control(const CL_BufferControl &buffer_control)CL_GraphicContext
set_cliprect(const CL_Rect &rect)CL_GraphicContext
set_frame_buffer(const CL_FrameBuffer &write_buffer)CL_GraphicContext
set_frame_buffer(const CL_FrameBuffer &write_buffer, const CL_FrameBuffer &read_buffer)CL_GraphicContext
set_map_mode(CL_MapMode mode)CL_GraphicContext
set_modelview(const CL_Mat4f &matrix)CL_GraphicContext
set_pen(const CL_Pen &pen)CL_GraphicContext
set_polygon_rasterizer(const CL_PolygonRasterizer &raster)CL_GraphicContext
set_primitives_array(const CL_PrimitivesArray &array)CL_GraphicContext
set_program_object(CL_StandardProgram standard_program)CL_GraphicContext
set_program_object(const CL_ProgramObject &program, int program_matrix_flags=cl_program_matrix_all_standard)CL_GraphicContext
set_projection(const CL_Mat4f &matrix)CL_GraphicContext
set_rotate(const CL_Angle &angle, float x=0.0, float y=0.0, float z=1.0, bool normalize=true)CL_GraphicContext
set_scale(float x, float y, float z=1.0)CL_GraphicContext
set_texture(int unit_index, const CL_Texture &texture)CL_GraphicContext
set_textures(std::vector< CL_Texture > &textures)CL_GraphicContext
set_translate(float x, float y, float z=0.0)CL_GraphicContext
set_viewport(const CL_Rectf &viewport)CL_GraphicContext
sig_gc_destruction_imminent()CL_GraphicContext
throw_if_null() const CL_GraphicContext_SWRender
~CL_GraphicContext()CL_GraphicContext
~CL_GraphicContext_SWRender()CL_GraphicContext_SWRender