Public Member Functions

CL_NetGameEvent Class Reference
[clanNetwork NetGame]

CL_NetGameEvent. More...

#include <event.h>

List of all members.

Public Member Functions

 CL_NetGameEvent (const CL_String &name)
 Constructs a NetGameEvent.
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1)
 Constructs a NetGameEvent.
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3)
 Constructs a NetGameEvent.
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3, const CL_NetGameEventValue &arg4)
 Constructs a NetGameEvent.
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2)
 Constructs a NetGameEvent.
 CL_NetGameEvent (const CL_String &name, const CL_NetGameEventValue &arg1, const CL_NetGameEventValue &arg2, const CL_NetGameEventValue &arg3, const CL_NetGameEventValue &arg4, const CL_NetGameEventValue &arg5)
 Constructs a NetGameEvent.
void add_argument (const CL_NetGameEventValue &value)
 Add argument.
CL_NetGameEventValue get_argument (unsigned int index) const
 Get argument.
unsigned int get_argument_count () const
CL_String get_name () const
 Get Name.
CL_String to_string () const
 To string.

Detailed Description

CL_NetGameEvent.


Constructor & Destructor Documentation

CL_NetGameEvent::CL_NetGameEvent ( const CL_String name  ) 

Constructs a NetGameEvent.

Parameters:
name = String
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1 
)

Constructs a NetGameEvent.

Parameters:
name = String
arg1 = Net Game Event Value
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1,
const CL_NetGameEventValue arg2 
)

Constructs a NetGameEvent.

Parameters:
name = String
arg1 = Net Game Event Value
arg2 = Net Game Event Value
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1,
const CL_NetGameEventValue arg2,
const CL_NetGameEventValue arg3 
)

Constructs a NetGameEvent.

Parameters:
name = String
arg1 = Net Game Event Value
arg2 = Net Game Event Value
arg3 = Net Game Event Value
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1,
const CL_NetGameEventValue arg2,
const CL_NetGameEventValue arg3,
const CL_NetGameEventValue arg4 
)

Constructs a NetGameEvent.

Parameters:
name = String
arg1 = Net Game Event Value
arg2 = Net Game Event Value
arg3 = Net Game Event Value
arg4 = Net Game Event Value
CL_NetGameEvent::CL_NetGameEvent ( const CL_String name,
const CL_NetGameEventValue arg1,
const CL_NetGameEventValue arg2,
const CL_NetGameEventValue arg3,
const CL_NetGameEventValue arg4,
const CL_NetGameEventValue arg5 
)

Constructs a NetGameEvent.

Parameters:
name = String
arg1 = Net Game Event Value
arg2 = Net Game Event Value
arg3 = Net Game Event Value
arg4 = Net Game Event Value
arg5 = Net Game Event Value

Member Function Documentation

void CL_NetGameEvent::add_argument ( const CL_NetGameEventValue value  ) 

Add argument.

Parameters:
value = Net Game Event Value
CL_NetGameEventValue CL_NetGameEvent::get_argument ( unsigned int  index  )  const

Get argument.

Parameters:
index = value
Returns:
Net Game Event Value
unsigned int CL_NetGameEvent::get_argument_count (  )  const
CL_String CL_NetGameEvent::get_name (  )  const [inline]
CL_String CL_NetGameEvent::to_string (  )  const

To string.

Returns:
String

The documentation for this class was generated from the following file: