CL_OcclusionQueryProvider Class Reference
[clanDisplay Input]

Occlusion query provider. More...

#include <occlusion_query_provider.h>

List of all members.

Public Member Functions

Construction

virtual ~CL_OcclusionQueryProvider ()
Attributes

virtual bool is_result_ready () const =0
 Returns true if the GPU is ready to return the result.
virtual int get_result () const =0
 Returns the result of the occlusion query.
Operations

virtual void begin ()=0
 Start occlusion query.
virtual void end ()=0
 Finish occlusion query.
virtual void create ()=0
 Create occlusion query object.
virtual void destroy ()=0
 Destroy occlusion query provider.

Detailed Description

Occlusion query provider.


Constructor & Destructor Documentation

virtual CL_OcclusionQueryProvider::~CL_OcclusionQueryProvider (  )  [inline, virtual]

Member Function Documentation

virtual void CL_OcclusionQueryProvider::begin (  )  [pure virtual]

Start occlusion query.

virtual void CL_OcclusionQueryProvider::create (  )  [pure virtual]

Create occlusion query object.

virtual void CL_OcclusionQueryProvider::destroy (  )  [pure virtual]

Destroy occlusion query provider.

virtual void CL_OcclusionQueryProvider::end (  )  [pure virtual]

Finish occlusion query.

virtual int CL_OcclusionQueryProvider::get_result (  )  const [pure virtual]

Returns the result of the occlusion query.

virtual bool CL_OcclusionQueryProvider::is_result_ready (  )  const [pure virtual]

Returns true if the GPU is ready to return the result.


The documentation for this class was generated from the following file: