tcp_connection.h

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00001 /*
00002 **  ClanLib SDK
00003 **  Copyright (c) 1997-2011 The ClanLib Team
00004 **
00005 **  This software is provided 'as-is', without any express or implied
00006 **  warranty.  In no event will the authors be held liable for any damages
00007 **  arising from the use of this software.
00008 **
00009 **  Permission is granted to anyone to use this software for any purpose,
00010 **  including commercial applications, and to alter it and redistribute it
00011 **  freely, subject to the following restrictions:
00012 **
00013 **  1. The origin of this software must not be misrepresented; you must not
00014 **     claim that you wrote the original software. If you use this software
00015 **     in a product, an acknowledgment in the product documentation would be
00016 **     appreciated but is not required.
00017 **  2. Altered source versions must be plainly marked as such, and must not be
00018 **     misrepresented as being the original software.
00019 **  3. This notice may not be removed or altered from any source distribution.
00020 **
00021 **  Note: Some of the libraries ClanLib may link to may have additional
00022 **  requirements or restrictions.
00023 **
00024 **  File Author(s):
00025 **
00026 **    Magnus Norddahl
00027 */
00028 
00031 
00032 #pragma once
00033 
00034 #include "../api_network.h"
00035 #include "../../Core/IOData/iodevice.h"
00036 
00037 class CL_SocketName;
00038 class CL_Event;
00039 
00043 class CL_API_NETWORK CL_TCPConnection : public CL_IODevice
00044 {
00047 
00048 public:
00049         CL_TCPConnection();
00050 
00054         CL_TCPConnection(const CL_SocketName &remote);
00055 
00060         CL_TCPConnection(const CL_SocketName &remote, const CL_SocketName &local);
00061 
00066         CL_TCPConnection(int socket, bool close_socket);
00067 
00068         ~CL_TCPConnection();
00069 
00073 
00074 public:
00075 
00079         int get_handle() const;
00080 
00084         CL_SocketName get_local_name() const;
00085 
00089         CL_SocketName get_remote_name() const;
00090 
00094         CL_Event get_read_event();
00095 
00099         CL_Event get_write_event();
00100 
00104 
00105 public:
00106 
00110         void connect(const CL_SocketName &remote);
00111 
00116         void connect(const CL_SocketName &remote, const CL_SocketName &local);
00117 
00122         void set_handle(int socket, bool close_socket);
00123 
00125         void disconnect_graceful();
00126 
00128         void disconnect_abortive();
00129 
00131         void set_nodelay(bool enable = true);
00132 
00140         void set_keep_alive(bool enable, int timeout = 0, int interval = 0);
00141 
00145 
00146 private:
00148 };
00149