Enumerations

texture_format.h File Reference

#include "../api_display.h"
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Enumerations

enum  CL_TextureFormat {
  cl_rgba8, cl_rgb8, cl_bgr8, cl_a1_rgb5,
  cl_argb8, cl_abgr8, cl_color_index, cl_stencil_index,
  cl_depth_component, cl_depth_stencil, cl_red, cl_green,
  cl_blue, cl_rg, cl_rgb, cl_rgba,
  cl_bgr, cl_bgra, cl_red_integer, cl_green_integer,
  cl_blue_integer, cl_rg_integer, cl_rgb_integer, cl_rgba_integer,
  cl_bgr_integer, cl_bgra_integer, cl_stencil_index1, cl_stencil_index4,
  cl_stencil_index8, cl_stencil_index16, cl_r8, cl_r8_snorm,
  cl_r16, cl_r16_snorm, cl_rg8, cl_rg8_snorm,
  cl_rg16, cl_rg16_snorm, cl_r3_g3_b2, cl_rgb4,
  cl_rgb5, cl_rgb8_snorm, cl_rgb10, cl_rgb12,
  cl_rgb16, cl_rgb16_snorm, cl_rgba2, cl_rgba4,
  cl_rgb5_a1, cl_rgba8_snorm, cl_rgb10_a2, cl_rgba12,
  cl_rgba16, cl_rgba16_snorm, cl_srgb8, cl_srgb8_alpha8,
  cl_r16f, cl_rg16f, cl_rgb16f, cl_rgba16f,
  cl_r32f, cl_rg32f, cl_rgb32f, cl_rgba32f,
  cl_r11f_g11f_b10f, cl_rgb9_e5, cl_r8i, cl_r8ui,
  cl_r16i, cl_r16ui, cl_r32i, cl_r32ui,
  cl_rg8i, cl_rg8ui, cl_rg16i, cl_rg16ui,
  cl_rg32i, cl_rg32ui, cl_rgb8i, cl_rgb8ui,
  cl_rgb16i, cl_rgb16ui, cl_rgb32i, cl_rgb32ui,
  cl_rgba8i, cl_rgba8ui, cl_rgba16i, cl_rgba16ui,
  cl_rgba32i, cl_rgba32ui, cl_depth_component16, cl_depth_component24,
  cl_depth_component32, cl_depth_component32f, cl_depth24_stencil8, cl_depth32f_stencil8,
  cl_compressed_red, cl_compressed_rg, cl_compressed_rgb, cl_compressed_rgba,
  cl_compressed_srgb, cl_compressed_srgb_alpha, cl_compressed_red_rgtc1, cl_compressed_signed_red_rgtc1,
  cl_compressed_rg_rgtc2, cl_compressed_signed_rg_rgtc2
}
 

Texture format.

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